Version 2.3.7 | January 12, 2005
- Revised plugin version (version 2.3.7 fixes a crashing bug in Combustion and has no changes for After Effects).
Version 2.3.6 | May 11, 2004
- Fixed a potential crashing bug..
Version 2.3.5 | May 6, 2004
- Fixed a bug that causes a hard-crash in certain situations.
Version 2.3.4 | April 17, 2004
- Fixed a bug where warped and morphed images could be completely corrupted (Windows users only).
Version 2.3.2 | December 30, 2003
- Fixed a bug where "Match Vertices" was ignored in RE:Flex Warp.
Version 2.3.1 | December 23, 2003
- Fixed a bug if "Use Global Percent %" was turned off in Morph or Motion Morph plugins. The plugins of the previous version (2.3) could create erroneous frames, or worse, could crash.
Version 2.3 | December 17, 2003
- Multiprocessor support added. Users will see a significant speedup on multiprocessor machines. Due to the nature of the warping algorithms, users will see the most benefit of MP support on an MP machine when "Accumulate Folds" for RE:Flex is checked.
- G5 optimization added for Mac versions of the products. Updates for Mac versions only available for Mac OS X.
- Fixed a bug that caused RE:Flex to crash when spline vertices were too close to each other.
Version 2.0.4 | June 12, 2003
- Fixed a bug that some users saw concerning licensing and installation.
- Added a "Unwarped" display mode for RE:Flex Warp
Version 2.0.3 | January 6, 2003
- Fixed a bug where boundaries weren't being used in the Morph and Motion Morph plugins, even if set up properly.
- Fixed a bug in the morph plugin that caused it to crash when interacting with the morph by dragging or adding new mask points, or interrupting the render process by clicking with the mouse anywhere from within After Effects.
- More interactivity support when using Motion Morph.
Version 2.0.2 | September 27, 2002
- Better tracking when using "Auto-Align" in "Best" quality mode... of course, at the expense of using more memory and taking a bit longer). However, this change should help obviate the need for use of the "Ultra" quaility.
- Fixed a bug that occasionally created early "Out Of Memory" conditions on Windows, especially when rendering to disk.
- Fixed a bug that occasionally crashed AE under Mac OS.
Version 2.0.1 | July 8, 2002
- Fixed a bug that was introduced in RE:Flex Warp 2.0.
Version 2.0 | June 28, 2002
- Auto align. After using your hand matched masks, RE:Flex Morph uses the tracking available in Twixtor to align the non-handmatched parts of the image. Pretty nifty, huh? Of course this feature will increase rendering times.
- Vertex matching. Can you turn vertex matching on/off for each shape? NO (You can't have everything :-) ). However you can turn on/off vertex matching for all masks with a checkbox in the plugin.
- The warping algorithm has changed quite a bit, so that warping extends farther across an image than in 1.0+. This was supposed to be how 1.0+ was to work, but we didn't find the "problem" in our algorithms until working on the plugin for the 2.0 release. This fix in the warping algorithm should make it so that you really never have to work in "Ultra" quality mode.
- Variable dissolve rates are now available PER-MASK.
- Variable rates of shape inbetweening are now available PER-MASK.
- A feature to smartly blend between images when one tears away from the edges in order to make images match up. Previously, to avoid fading areas during the morph you had to hold the edges image in place. This feature is explained in detail in the manual.
- Addition of a RE:Flex Motion Morph plugin, so that morphing between 2 sequences is much easier than before. The Motion Morph plugin also includes the auto-align and smart blending features that appear in the Morph plugin.
What's different? Lot's of things, so you might want to keep your 1.2 plugin around. Also, you'll want to read the new manual, because many of the new features are implemented in non-obvious manners.
In particular, the following things are new in 2.0: