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Version 5.6.1 | July 3, 2024

  • Updates REVisionActivate v24.06.1, fixes some licensing issues mainly on Windows.

Version 5.6.0 | February 20, 2024

  • Fixes issue of major slowdown when using boundary mask on larger resolution video.
  • Updates REVisionActivate 24.02.1

Version 5.5.1A | October 21, 2023

  • REVisionActivate 23.10.0, fixes issue in macOS Sonoma not showing up during installation

Version 5.5.1 | April 13, 2023

  • Mac: GPU processing could fall on integrated graphics on MacIntel
  • Win: GPU could fall on not fastest GPU with multiple GPU installed

Version 5.5b | February 2, 2023

  • Windows: Fixes an issue with Microsoft latest runtime
  • Mac: Removes potential error with REVisionActivate and hostname mismatch

Version 5.5a | October 27, 2021

  • Installer needed for Mac OS 12 (Monterey)

Version 5.5 | September 14, 2021

  • Adds suport for Mac M1 computers.
  • Adds support for AE Multi Frame Rendering.
  • Fixes DMG installer issue in Mac M1 and Big Sur 11.5.2.
  • Part of new REVisionActivate executable v 21.12.4.

Version 5.4a | November 17, 2020

  • installer needed for Apple Big Sur OS

Version 5.4 | October 9, 2019

  • Mac OSX - Catalina Ready
  • Intel Embedded Graphics support fix
  • On some computers initialization could return embedded graphics card instead of discrete card

Version 5.3.1 | January 14, 2019

  • Fixes a bug of crashing when activating or deactivating the license from within a plug-in.

Version 5.3 | December 3, 2018

  • Implements new RE:Vision Effects licensing scheme.

Version 5.2.9 | October 19, 2018

  • Fixes a crashing bug when using GPU-acceleration on machines with more than one nVidia GPU.

Version 5.2.8 | April 30, 2018

  • Fixes a bug where blank, incomplete or "random" images were produced.

Version 5.2.7 | May 18, 2017

    Fixes a bug in Motion Morph where a red frame is not displayed when the "to" image and "from" images are not the same size, or the "from" layer is not set.

Version 5.2.6 | March 8, 2017

  • Fixes a hanging bug using 2x2, 3x3 and 4x4 oversampling when Less Memory was selected and GPU acceleration was turned on.

Version 5.2.5 | January 23, 2017

  • Fixes a crashing bug. (Developer note: in premult/straight conversions)

Version 5.2.4 | December 19, 2016

  • Fixed a bug where turning on GPU resulted in green frames on Mac OS 10.12 (Sierra) on some Mac models (mainly laptops).

Version 5.2.3 | October 7, 2016

  • Added an update checker for future version updating. The update check runs on the local machine, and must be manually run.

Version 5.2.2 | June 1, 2016

  • Fixes GPU memory leak found (eventually producing green frames)
  • Fixes occasional crashing some users experienced.

Version 5.2.1 | June 30, 2015

  • Version needed to run in AE CC 2015 and AE CC 2014. In previous versions, the render cache was not properly re-rendered when masks were modified.
  • Fixes a crashing bug in AE CC 2015.
  • Fixed a crashing bug with AMD FirePro series.

Version 5.2 | May 15, 2015

  • Version needed to run in AE CC 2015 and AE CC 2014. In previous versions, the render cache was not properly re-rendered when masks were modified.
  • Adds support for RVL_NOGUI_LIC and RVL_QUIT_LIC_FAIL environment variables during render-only use in After Effects. Read more here.

Version 5.1 | October 7, 2014

  • Changed the Temporal Smooth mode to give much more temporally coherent results. Previous projects with this feature turned on will have different results with this version (but hopefully much more acceptable results).

Version 5.0.1 | July 28, 2014

  • Initial 5.0 release.
  • Adds GPU support.
  • Adds a second Auto-align method.
  • Adds better handling of image edges when using Auto-Align.
  • 5.0.1 fixes a bug with Auto Align methods that caused some erroneous warping.

Version 5.0 | July 23, 2014

  • Initial 5.0 release.
  • Adds GPU support.
  • Adds a second Auto-align method.
  • Adds better handling of image edges when using Auto-Align.