Removes licensing debug info from aerender shell output
Version 3.2 | October 9, 2019
Mac OSX - Catalina Ready
Intel Embedded Graphics support fix
On some computers initialization could return embedded graphics card instead of discrete card
Import Premiere project in AE with our plugins, there could be a parameter offset
Version 3.1. | January 14, 2019
Fixes a bug of crashing when activating or deactivating the license from within a plug-in.
Version 3.1 | December 3, 2018
Implements new RE:Vision Effects licensing scheme.
Version 3.0.7 | October 19, 2018
Fixes a crashing bug when using GPU-acceleration on machines with more than one nVidia GPU.
Version 3.0.6 | March 8, 2017
Fixes a bug where Inverse UV did not work properly when GPU acceleration was turned on.
Fixes a hanging bug using 2x2, 3x3 and 4x4 oversampling when Less Memory was selected and GPU acceleration was turned on.
Version 3.0.5 | January 23, 2017
Fixes a crashing bug. (Developer note: in premult/straight conversions)
Version 3.0.4 | December 19, 2016
Fixed a bug where turning on GPU resulted in green frames on Mac OS 10.12 (Sierra) on some Mac models (mainly laptops).
Version 3.0.3 | October 7, 2016
RE:Map Planar / Corner Pin: Fixes a problem when AE time remapping was used in a manner that generates a freeze frame, which would force a restart of AE.
Added an update checker for future version updating. The update check runs on the local machine, and must be manually run.
Version 3.0.2 | June 15, 2016
Fixes a bug where a green frame was not produced when the GPU was NOT supported.
Fixes a bug where RE:Map Displace did not produce the correct results when a modulator image was used, and GPU acceleration was also used.
Fixes a bug where a RE:Map Displace did not display a proper frame when Apply To Screen Coords was chosen and GPU acceleration was used.
Version 3.0.1 | June 1, 2016
Fixes GPU memory leak found (eventually producing green frames)