Diamant and Dustbuster+
Final Cut Pro
Version 4.0 | December 15, 2020
- Version initial Release;
- Edge rendering improvement (how we clip) with RE:Map Inverse UV
- New plug-in RE:Map Transform to help you sanitize a UV based workflow. Also includes UV to MV transposition (conversion to a displacement map).
- Adaptive Sharpening now available in RE:Map UV, superior to existing one in RE:Lens.
- Adds supports for Flame.
- RE:Map Inverse UV improved workflow for Nuke, Fusion, Natron and Hitfilm (now like in AE)
- RE:Map Inverse UV has additional controls for helping set Output Size and as well Scale Ratio X and Y to deal with texture not same aspect ratio as UV maps.
- RE:Map Displace: Default Amount set to 1.0 so that UV Remap and To MV make sense for a new user. Forward warping has better clipping algorithm to handle edges of object UV map.
- RE:Map Displace: change Process Mode options names to match rest of RE:Map plugin so it’s clear. And set default amount to 1.0 (it’s either 0 or 1.0)
- Apple Big Sur support (Rosetta 2 only for now)