RE:Map Release Notes for Fusion Studio

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Catalyst Edit
Final Cut Pro
Flame, Smoke
Media Composer
Movie Studio
Premiere Pro
Vegas Pro

Version 3.3 | October 7, 2019

  • Mac OSX - Catalina Ready
  • Linux: Plugins did not load in Fusion
  • Intel Embedded Graphics support fix
  • On some computers initialization could return embedded graphics card instead of discrete card
  • Linux: On some more recent linux flavors users could get a wrap memcpy error message
  • Now complete set shows up in Resolve Fusion Page

Version 3.2 | August 15, 2019

  • Fixed overlay issue in Resolve 16
  • Version needed for Vegas v17 and over

Version 3.1 | December 3, 2018

  • Implements new RE:Vision Effects licensing scheme.

Version 3.0.8 | October 23, 2018

  • Fixes a GPU acceleration crashing bug on Windows OS when there are multiple nVidia GPUs.

Version 3.0.7 | February 9, 2018

  • Fixes a bug where the plug-ins crashes Fusion Studio on Linux.

Version 3.0.6 | July 28, 2017

  • Fixes a bug in Nuke with some image formats that the plug-ins did not recognize the alpha channel appropriately.
  • Fixes a bug some users were seeing on Macintosh that prevented licenses to be properly installed.
  • Adds support for Silhouette

Version 3.0.5 | May 22, 2017

  • Fixes a crash in Scratch when GPU is used and the GPU processing fails (usually due to running out of GPU memory resources)
  • Adds direct Scratch GPU memory support for faster processing in Scratch 8.6.947 and later

Version 3.0.4 | April 20, 2017

  • Adds proper handling of RGB 3 channel images in Nuke
  • Adds support for Scratch v8.6.944 and up

Version 3.0.3 | December 20, 2016

  • Fixed a bug where turning on GPU resulted in green frames on Mac OS 10.12 (Sierra) on some Mac models (mainly laptops).

Version 3.0.2 | October 26, 2016

  • Added an update checker for future version updating. The update check runs on the local machine, and must be manually run.

Version 3.0.1 | June 17, 2016

  • Fixes a problem where RE:Map UV and RE:Map Corner Pin could cause Fusion 7 and 8 to hang when trying to reload a comp.
  • Fixes a problem where GPU memory was leaked when GPU acceleration is used and when scrubbing a timeline, or otherwise interrupting a frame being computed
  • Fixes a problem where plugin could over-write the source corrupting the host cache (e.g. Natron)

Version 3.0.0 | March 3, 2016

  • Adds GPU support

Version 2.2.2 | December 3, 2015

  • Natron - fixed overlay handle size to remain constant when viewer size/resolution is changed

Version 2.2.1 | September 28, 2015

  • Adds support for Natron
  • RE:Map UV does not crash upon use.
  • RE:Map Planar does not crash upon use.
  • RE:Map UV defaults to Mip Map on

Version 2.20b | March 17, 2014

  • Macintosh Only: Fixes a bug on Macintosh 10.9 where the installer does not see the MAC addresses for a node-locked install

Version 2.2 | September 13, 2013

  • Fixes a bug where some of Nuke's shortcuts did not properly work if a plug-in's controls were twirled open
  • Fixes a bug where RE:Map Corner Pin did not properly use the four corners in the proper order
  • Fixes a bug where point positions caused incorrect results when the working resolution was not 100%
  • Fixes a bug where point positions were not properly displayed when the working resolution was not 100%
  • Fixes a crashing bug in RE:Map Inverse UV on Macintosh
  • Fixes a bug where RE:Map UV's crop box did not properly work when the working resolution was other than 100%
  • RE:Map Corner Pin: there is still an issue where you need to press Reset to properly initalized the plug-in (or you will get a black frame)

Version 2.1 | January 4, 2013

  • Fixed a bug where RE:MAP UV Inverse would crash
  • Fixed a bug with Fill option where RE:Map UV Inverse would crash
  • Fixed a pre-mult problem with RE:Map UV and RE:Map UV Inverse

Version 2.0 | January 6, 2012

  • Initial Release