Version 2.3 | July 23, 2014
- Adds cross OS support with a single registration key.
- RE:Map UV: Automatically set Mip Map on by default.
Version 2.2.3 | October 15, 2013
- Fixes a bug where RE:Map Planar could incorrectly produce identical results for the first and second frames of a sequence (AE CS6 and CC were affected).
- 2.23b Windows Only, April 30 2014: Installer fixed to avoid errors of "File not found" when installing on machines where Program Files is not on the main drive.
Version 2.2.2 | September 5, 2013
- Fixes a bug where RE:Map Inverse UV did give proper results on images that had non-full alpha pixels
- Fixes a bug where RE:Map UV could crash when scrubbing the timeline.
- Fixes a bug that occurred when running aerender with -mp argument. The plug-ins could incorrectly check out floating GUI licenses, or would not see render-only floating licenses when they were available.
Version 2.2.1b | June 17, 2013
- Adds installer support for Adobe CC.
Version 2.2.1 | November 16, 2012
- Fixed a crashing bug in RE:Map Inverse UV, as well as at the edges of a UV map (with non-full alpha values) within RE:Map Inverse UV.
Version 2.2 | May 3, 2012
- Added changes necessary to work in Adobe CS6 applications
Version 2.1.3 | April 21, 2011
- Fixes a bug where RE:Map can crash.
- Adds installer support for Adobe CS5.5 products.
Version 2.1.2 | August 18, 2010
- Fixes a problem where motion blur wasn't properly added when using RE:Map Planar.
Version 2.1.1 | July 9, 2010
- Adds floating license capability for Effections floating license purchases.
Version 2.1 | May 31, 2010
- Significant speed enhancements.
- Better error handling within Premiere.
- Sharpness menu fixed (RE:Map Distort and Displace and Planar): no more fringe edges with non full alpha sources
- Fixed a problem with Smear and Feedback modes in RE:Map Distort and RE:Map Displace could generate invalid pixels in floating point
- Fixed a problem where RE:Map Distort could have issues at alpha edges where pixels are semi-transparent
- Fixed a problem where Blend control did not work properly in floating point in RE:MapPlanar at other values than 100%
- Fixed a Problem that could make Premiere crash in RE:Map Planar
- Fixed a problem where RE:Map UV could crash if Edges Threshold was a tiny value
- Version 2.0 added support for 64b for After Effects and Premiere CS5.
- Version 2.0 offers significant speed enhancements over v1.
Version 2.0 | May 11, 2010
- Added support for 64b for After Effects and Premiere CS5.
- Significant speed enhancements.
- Better error handling within Premiere.
Version 1.1.3 | June 18, 2008
- Fixed a problem where some of the RE:Map plugins caused Combustion to crash when interacting with the plugins.
Version 1.1.2 | October 9, 2006
- Fixed a problem where RE:Map UV did not provide precise enough mapping.
- Introduced more interactivity with all the plugins when running inside of After Effects on multiprocessor machines.
Version 1.1.1 | October 5, 2006
- Found a bug in combustion with RE:Map Inverse UV that causes combustion to crash. The Output Width and Height settings have been removed from combustion; see manual for details
- A similar bug is present when using RE:Map Planar within combustion when Layer Grow Size X and Y are not zero. See manual for workaround.
Version 1.1 | October 4, 2006
- Added floating point support for After Effects 7.0
- Added a new plugin to perform inverse UV mapping
- Added a Check UV mode to RE:Map UV to help debug problematic UV maps.
- Fixed a bug in RE:Map Planar that caused the plugin to crash when changing the output size of the created image.
Version 1.0.2 | July 18, 2006
- Fixed a bug where the plugin could crash if "Purge All" was selected from After Effects' Edit menu.
Version 1.0.1 | May 16, 2006
- Fixed a bug where 8 bit texture maps used in the UV Map plugin could cause combustion to crash.
- Intel support for FCP 5.1
Version 1.0 | April 14, 2006
- Initial release