Version 7.5.8A | October 21, 2023
- REVisionActivate 23.10.0, fixes issue in macOS Sonoma not showing up during installation
Version 7.5.8 | August 7, 2023
- Improves plugin labels.
- Adds support for OFX Draw Suite in DaVinci Resolve Studio and Fusion Studio 18.5 and over, and Baselight 6.0 and over.
- Improves Baselight support (User interface, improves parameter sliders and bug fixes).
- Improves slider controls in Autodesk Flame.
- Fixes sporadic issues in Autograph GPU support.
Version 7.5.7 | February 5, 2023
- Fixes issue in Mac arm64 applications causing potential crash on initial application
- Updates REVisionActivate 22.09.2 causing licensing issue on Mac with some hostnames
- Fixes issue installing latest Microsoft Visual C++ Redistributable
Version 7.5.6 | October 4, 2022
- Adds support for Autograph
Version 7.5.5 | March 10, 2022
- Fixes how we process on GPU in Flame Linux latest versions
Version 7.5.4 | February 16, 2022
- Adds support for new OFX Draw Suite.
- Fixes issue in GPU mode with Image Prep: Enhance Contrast / Edges mode.
Version 7.5.3 | November 2, 2021
- Installer needed for Mac OS 12 (Monterey)
- Updates REVisionActivate 21.12.6 (Windows)
- Updated support in Nucoda 2021 and Quantel RIO 4.5.8
Version 7.5.2a | September 14, 2021
- Fixes issue in Mac M1 systems with Resolve and Fusion Studio 17 and over.
- Fixes DMG installer issue in Mac M1 and Big Sur 11.5.2.
- New REVisionActivate executable v 21.12.4.
- Fixes Installer's UI issue in Linux HDPI screens.
Version 7.5.2 | July 23, 2021
- Twixtor Motion Vectors Create now supported in Diamant Dustbuster+ v13
- Fixes Twixtor issue loading in Diamant Dustbuster+ v13
- Fixes issue in Motion Vectors Create in Fusion and Resolve at clip boundaries
Version 7.5.1 | June 23, 2021
- Twixtor Pro OFX version now shows up in Fusion page of Resolve (even free version of Resolve)
Version 7.5.0 | March 31, 2021
- Adds Native Apple M1 Mac Support
- Twixtor, TwixtorPRO and Motion Vectors now show up from DIAMANT v13
Version 7.4.1 | December 18, 2020
- Twixtor regular, Twixtor PRO, Twixtor VectorsIn and MotionVectorsCreate now show up in Flame Batch Schematic.
- Twixtor regular now shows up in Flame Timeline/Effects
- Mark Segments fix in Fusion and Resolve
- Installer needed for Apple Big Sur
Version 7.4.a | November 19, 2020
- Installer needed for Apple Big Sur
Version 7.4 | October 7, 2019
- Mac OSX - Catalina Ready
- Linux: Plugins did not load in Fusion
- Intel Embedded Graphics support fix
- On some computers initialization could return embedded graphics card instead of discrete card
- Linux: On some more recent linux flavors users could get a wrap memcpy error message
Version 7.3 | August 15, 2019
- Version needed for Vegas 17
- Addresses potential crashing issue in some Nuke Linux config
Version 7.2 | May 27, 2019
- Adds support for Baselight
Version 7.1 | December 3, 2018
- Implements new RE:Vision Effects licensing scheme.
Version 7.0.2 | November 7, 2018
- Fixes a licensing issue within Resolve and Catalyst Edit
Version 7.0.1 | October 23, 2018
- Fixes a GPU acceleration crashing bug on Windows OS when there are multiple nVidia GPUs.
- Adds DaVinci Resolve support
Version 7.0 | April 19, 2018
- Initial v7 release
- Adds 360 video support
- New option that uses the alpha channel to help tracking of dark images with mattes. This is especially useful for CG, masked and/or keyed material.
Version 6.2.11 | February 9, 2018
- Fixes an issue where the plug-ins could crash some hosts on Linux upon startup.
Version 6.2.10 | September 25, 2017
- Adds support for Silhouette
- Adds Start Frame parameter for Nucoda
Version 6.2.9 | July 28, 2017
- Fixes a bug in Nuke with some image formats that the plug-ins did not recognize the alpha channel appropriately.
- Fixes a bug some users were seeing on Macintosh that prevented licenses to be properly installed.
Version 6.2.8 | May 22, 2017
- Fixes a crash in Scratch when GPU is used and the GPU processing fails (usually due to running out of GPU memory resources)
- Adds direct Scratch GPU memory support for faster processing in Scratch 8.6.947 and later
Version 6.2.7 | April 20, 2017
- Adds direct GPU processing to Scratch, version 8.6.939 and up.
- Adds proper handling of RGB 3 channel images in Nuke and Scratch.
- Fixes a crashing bug in Vegas Pro 11.
Version 6.2.6 | December 20, 2016
- Fixed a bug where turning on GPU resulted in green frames on Mac OS 10.12 (Sierra) on some Mac models (mainly laptops).
Version 6.2.5 | October 26, 2016
- Fixed problems with negative values in color causing crashes when gamma enhancement is used to help with tracking on linear images.
- Fixed a problem where some of the plugins would not work on a machine without OpenCL.so installed, even when not using GPU rendering.
- Added an update checker for future version updating. The update check runs on the local machine, and must be manually run.
Version 6.2.4 | June 17, 2016
- Fixes a problem where GPU memory was leaked when GPU acceleration is used and when scrubbing a timeline, or otherwise interrupting a frame being computed
Version 6.2.3 | March 2, 2016
- Fixes a bug where Twixtor Pro can crash when using a foreground matte.
- Fixes a bug where ClampTime prints out an error message in some host applications where it simply should silently not load.
Version 6.2.2b | December 3, 2015
- Added support for Sony Catalyst Edit
Version 6.2.2 | September 29, 2015
- No longer requires OpenCL to be installed in order to run on CPU in render-only mode
- Fixes issue with Forward Warping Mode in GPU mode
- Does not display a dialog with "Twixtor RVCalculateFrameAtTime failed" inappropriately in HitFilm
- Natron issue with clip starting at frame 1 fixed
- Adds support for option to quit on error in batch render mode
Version 6.2.1 | March 25, 2015
- Added support for more OFX hosts.
- Fixes a bug where red frames were incorrectly produced in Vegas and Nucoda.
Version 6.2 | March 17, 2015
- Added support for more OFX hosts.
Version 6.1.2 | February 20, 2015
- Fixed a bug where GPU acceleration could be turned off even when the GPU for Twixtor was set to be used.
Version 6.1.1 | August 17, 2014
- Adds support for RVL_NOGUI_LIC and RVL_QUIT_LIC_FAIL environment variables during render-only use in Nuke. Read more here.
Version 6.1 | June 20, 2014
- Fixes a bug with Motion Weighted Blend
- Adds GPU support for Motion Vector Create and Twixtor, Vectors In.
- Fixes a bug where negative alpha could be erroneously created when slowing down footage and using motion blur compensation (bug was in GPU mode only).
- Fixes a bug where incorrect vectors were produced when Image Track was not on.
Version 6.0 | March 21, 2014
- Initial 6.0 release with GPU acceleration.
Version 6.2.11 | February 9, 2018
- Fixes an issue where the plug-ins could crash some hosts on Linux upon startup.
Version 6.2.10 | September 25, 2017
- Adds support for Silhouette
- Adds Start Frame parameter for Nucoda
Version 6.2.9 | July 28, 2017
- Fixes a bug in Nuke with some image formats that the plug-ins did not recognize the alpha channel appropriately.
- Fixes a bug some users were seeing on Macintosh that prevented licenses to be properly installed.
Version 6.2.8 | May 22, 2017
- Fixes a crash in Scratch when GPU is used and the GPU processing fails (usually due to running out of GPU memory resources)
- Adds direct Scratch GPU memory support for faster processing in Scratch 8.6.947 and later
Version 6.2.7 | April 20, 2017
- Adds direct GPU processing to Scratch, version 8.6.939 and up.
- Adds proper handling of RGB 3 channel images in Nuke and Scratch.
- Fixes a crashing bug in Vegas Pro 11.
Version 6.2.6 | December 20, 2016
- Fixed a bug where turning on GPU resulted in green frames on Mac OS 10.12 (Sierra) on some Mac models (mainly laptops).
Version 6.2.5 | October 26, 2016
- Fixed problems with negative values in color causing crashes when gamma enhancement is used to help with tracking on linear images.
- Fixed a problem where some of the plugins would not work on a machine without OpenCL.so installed, even when not using GPU rendering.
- Added an update checker for future version updating. The update check runs on the local machine, and must be manually run.
Version 6.2.4 | June 17, 2016
- Fixes a problem where GPU memory was leaked when GPU acceleration is used and when scrubbing a timeline, or otherwise interrupting a frame being computed
Version 6.2.3 | March 2, 2016
- Fixes a bug where Twixtor Pro can crash when using a foreground matte.
- Fixes a bug where ClampTime prints out an error message in some host applications where it simply should silently not load.
Version 6.2.2b | December 3, 2015
- Added support for Sony Catalyst Edit
Version 6.2.2 | September 29, 2015
- No longer requires OpenCL to be installed in order to run on CPU in render-only mode
- Fixes issue with Forward Warping Mode in GPU mode
- Does not display a dialog with "Twixtor RVCalculateFrameAtTime failed" inappropriately in HitFilm
- Natron issue with clip starting at frame 1 fixed
- Adds support for option to quit on error in batch render mode
Version 6.2.1 | March 25, 2015
- Added support for more OFX hosts.
- Fixes a bug where red frames were incorrectly produced in Vegas and Nucoda.
Version 6.2 | March 17, 2015
- Added support for more OFX hosts.
Version 6.1.2 | February 20, 2015
- Fixed a bug where GPU acceleration could be turned off even when the GPU for Twixtor was set to be used.
Version 6.1.1 | August 17, 2014
- Adds support for RVL_NOGUI_LIC and RVL_QUIT_LIC_FAIL environment variables during render-only use in Nuke. Read more here.
Version 6.1 | June 20, 2014
- Fixes a bug with Motion Weighted Blend
- Adds GPU support for Motion Vector Create and Twixtor, Vectors In.
- Fixes a bug where negative alpha could be erroneously created when slowing down footage and using motion blur compensation (bug was in GPU mode only).
- Fixes a bug where incorrect vectors were produced when Image Track was not on.
Version 6.0 | March 21, 2014
- Initial 6.0 release with GPU acceleration.
Version 5.2.2 | January 4, 2013
- Brought up-to-date with OFX generic version for Nuke, Scratch and Composite.
Version 5.2.1 | November 1, 2011
- Fixed a bug where red frames were displayed instead of the last frame found in the media or video event. Documentation and tutorials updated appropriately.
Version 5.2 | June 30, 2011
- Initial Release
- Known bug in Vegas Pro 10.0d (fixed in 10.0e): deleting an event with Twixtor can cause Vegas Pro 10.0d to crash. The solution is after scrubbing the timeline, wait several seconds before deleting the event with Twixtor (essentially you need to wait until Vegas finishes rendering the 8 or more frame it may be calculating in the background after you move the current time pointer).