DE:Flicker Timelapse: Global Color Correction, processing in LAB Space produced the wrong results.
Version 1.6 | October 7, 2019
Mac OSX - Catalina Ready
Linux: Plugins did not load in Fusion
Intel Embedded Graphics support fix
On some computers initialization could return embedded graphics card instead of discrete card
Linux: On some more recent linux flavors users could get a wrap memcpy error message
Version 1.5 | August 15, 2019
Version needed for Vegas v17 and over
TimeLapse and HighSpeed: Time Window max value increased from 5 to 100 in Resolve 16
Fixes potential crashing issue in Nuke Linux
Version 1.4 | May 5, 2019
Adds support for Flame and Baselight
Version 1.3 | December 3, 2018
Implements new RE:Vision Effects licensing scheme.
Version 1.2.1 | October 23, 2018
Fixes a GPU acceleration crashing bug on Windows OS when there are multiple nVidia GPUs.
Fixes issue with DEFlicker in Scratch affecting the UI display with AMD FirePro cards
Version 1.2 | August 22, 2018
Timelapse: Fixes issue with Global Color Correction key-framing (Dissolve checkbox)
Timelapse: Adds support for Resolve 15.0.0 and over
Auto-Levels: Adds support for Resolve 15.0.0 and over
HighSpeed: For Resolve 15.0.0, option menu and checkboxes are animatable
HighSpeed: Adds Next Frame Step now properly supported in Resolve
Version 1.1.1 | May 4, 2018
Fixes a problem where Auto-Levels could scale channels incorrectly
Fixes a problem where Timelapse did not work properly if Global Color Correction was set to None
Version 1.1.0 | February 9, 2018
Fixes an issue with Global Color Correction where the frames on a Reference Key-Frame could be incorrect, particularly when GammaSpace was not set to Default.
Fixes a bug where the plug-ins crashes Fusion Studio on Linux.
Version 1.0.11 | January 4, 2018
Frames beyond actual frame range are now handled correctly.
Version 1.0.10 | July 28, 2017
Fixes a bug in Nuke with some image formats that the plug-ins did not recognize the alpha channel appropriately.
Fixes a bug some users were seeing on Macintosh that prevented licenses to be properly installed.
Adds support for Silhouette
Version 1.0.9 | May 22, 2017
Fixes a crash in Scratch when GPU is used and the GPU processing fails (usually due to running out of GPU memory resources)
Adds direct Scratch GPU memory support for faster processing in Scratch 8.6.947 and later
Version 1.0.8 | April 20, 2017
Adds direct GPU processing to Scratch, version 8.6.939 and up.
Adds proper handling of RGB 3 channel images in Nuke and Scratch.
Fixes a crashing bug when GPU acceleration and LAB Histogram 1 are used in combination
Fixes a bug where some menu items took up two spaces inappropriately in Scratch
Version 1.0.7 | February 20, 2017
Fixes a memory leak bug in DEFlicker HighSpeed causing the plug-in and host app to slow down to a crawl, and eventually crash.
Fixes a bug when GPU rendering or setup fails in the plug-in, and the environment variable RVL_QUIT_LIC_FAIL is set to true, and the host application is running in GUI mode, that a frame of random pixels, or black frame, could be generated instead of the usual green frame signifying an error.
Version 1.0.6 | December 20, 2016
Fixed a bug where turning on GPU resulted in green frames on Mac OS 10.12 (Sierra) on some Mac models (mainly laptops).
Version 1.0.5 | October 26, 2016
Fixed a problem where the plugins would not work on a machine without OpenCL.so installed, even when not using GPU rendering.
Fixed a problem with DEFlicker Auto_Levels where the last 2 options of the Filter Out Frames menu ("Use only lighter than", and "darker than") did not fetch the correct frames
Added an update checker for future version updating. The update check runs on the local machine, and must be manually run.
Version 1.0.4 | June 17, 2016
Fixes a problem where GPU memory was leaked when GPU acceleration is used and when scrubbing a timeline, or otherwise interrupting a frame being computed
Adds support for AutoLevels in Fusion Studio 8.
Fixes a bug in AutoLevels which causes deflickering not to happen when Adjustment Mode is set to "Use Analysis To Set Levels"
Highspeed now works in Resolve 12.5 and over (product as a whole not supported)
Analyze only a frame range in AutoLevels is now working as expected
Version 1.0.3 | March 2, 2016
Fixes a bug where AutoLevels prints out an error message in some host applications where it simply should silently not load.
Version 1.0.2 | December 3, 2015
Added support for Sony Catalyst Edit
Version 1.0.1 | October 27, 2015
Improves Auto Levels behavior when cancelling analysis
HighSpeed Motion Analysis : Fixes bug Highest Quality was never active, even when selected