Version 2.2 | August 17, 2014
- Fixes disabled state of Salt and Pepper Removal setting
- Fixes a small error with large spatial denoising radius
- Adds support for RVL_NOGUI_LIC and RVL_QUIT_LIC_FAIL environment variables during render-only use in Nuke. Read more here.
Version 2.10b | March 17, 2014
- Macintosh Only: Fixes a bug on Macintosh 10.9 where the installer does not see the MAC addresses for a node-locked install
Version 2.1 | January 4, 2013
- Brought into sync with Sony Vegas OFX version.
- 32-bit linux applications no longer supported
Version 2.0.1 | October 28, 2010
- Fixes a bug where DE:Noise would not load in Scratch.
Version 2.0 | August 24, 2010
- Adds significant speed improvements. What used to be called "Super" Temporal Processing mode (now "Best - Forward Warping" ) shows a 2x factor in speed increase in our testing. Your specific speedups may vary based on settings, number of CPUs and memory available.
- Better quality and precision in the Temporal Processing modes, without sacrificing speed.
- Added an ALT Track Source so a different source then the current one can be used to track motion.
- Change the Temporal Processing menu labels to better reflect the underlying process ("Super" renamed to "Best - Forward Warping" and "High" renamed to "Best - Inverse Warping"). This means that you will probably need to reset the Temporal Processing menu setting when opening a project that was made with DE:Noise v1.
- Added support for 64b for Mac OS X.
- Upgrades from version 1 are free.