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Version 3.6.8A | November 8, 2024

  • Fixes installing issue in Mac Intel based systems

Version 3.6.8 | October 11, 2024

  • Fixes some licensing issue on Windows

Version 3.6.7 | February 6, 2024

  • Choice parameters are now animatable
  • Fixes GPU issue in Autograph

Version 3.6.6A | October 21, 2023

  • REVisionActivate 23.10.0, fixes issue in macOS Sonoma not showing up during installation

Version 3.6.6 | August 7, 2023

  • Improves plugin labels.
  • Adds support for OFX Draw Suite in DaVinci Resolve Studio and Fusion Studio 18.5 and over, and Baselight 6.0 and over.
  • Improves Baselight support (User interface, improves parameter sliders and bug fixes).
  • Improves slider controls in Autodesk Flame.
  • Fixes sporadic issues in Autograph GPU support.

Version 3.6.5 | May 24, 2023

  • Fixes issue on GPU with some Spatial Denoising modes
  • Fixes issue in Mac arm64 applications causing potential crash on initial application
  • Updates REVisionActivate 22.09.2 causing licensing issue on Mac with some hostname
  • Fixes issue installing latest Microsoft Visual C++ Redistributable

Version 3.6.3 | October 4, 2022

  • Adds support for Autograph

Version 3.6.2 | March 10, 2022

  • Fixes how we process on GPU in Flame Linux latest versions

Version 3.6.1 | November 2, 2021

  • Installer needed for Mac OS 12 (Monterey)
  • Updates REVisionActivate 21.12.6 (Windows)
  • Updated support in Nucoda 2021 and Quantel RIO 4.5.8

Version 3.6.0 | March 31, 2021

  • Adds Native Apple M1 Mac Support

Version 3.5.1 | December 18, 2020

  • Adds support for HS-Art Diamant and Dustbuster
  • This installer needed for Apple Big Sur (rosetta 2 only now)
  • Fix in Mark Segments tool in Fusion and Resolve

Version 3.5 | October 7, 2019

  • Mac OSX - Catalina Ready
  • Linux: Plugins did not load in Fusion
  • Intel Embedded Graphics support fix
  • On some computers initialization could return embedded graphics card instead of discrete card
  • Linux: On some more recent linux flavors users could get a wrap memcpy error message

Version 3.4 | August 15, 2019

  • Version needed for Vegas v17 and over
  • DE:Noise Frame Avg: Frames Before and Frames After max value increase from 5 to 100 in Resolve 16
  • Fixed minor UI issue: Group parameters are displayed correctly in Flame apps. Special Groups for Spatial and Temporal parameters.

Version 3.3 | May 5, 2019

  • Adds support for Flame and Baselight

Version 3.2 | December 3, 2018

  • Implements new RE:Vision Effects licensing scheme.

Version 3.1.1 | October 23, 2018

  • Fixes a GPU acceleration crashing bug on Windows OS when there are multiple nVidia GPUs.
  • Fixes licensing issue with Natron used in command-line

Version 3.1.0 | August 22, 2018

  • DE:Noise Average: Fixes issue with Premult in hosts like Nuke and Natron
  • DE:Noise Average: Adds support for DaVinci Resolve v15. Max of 11 frame window limitation (including current time frame)

Version 3.0.13 | February 9, 2018

  • Fixes a bug where the plug-ins crashes Fusion Studio on Linux.

Version 3.0.12 | January 4, 2018

  • Fixes a bug with Temporal Processing "Best 2" option, which is the preferred method for deflashing. It was not working well for the frame after the flash.

Version 3.0.11 | September 25, 2017

  • Fixes a problem in Scratch where Sharpen post-processing does not work on GPU textures.
  • Adds support for Silhouette.

Version 3.0.10 | July 28, 2017

  • Fixes a bug in Nuke with some image formats that the plug-ins did not recognize the alpha channel appropriately.
  • Fixes a bug some users were seeing on Macintosh that prevented licenses to be properly installed.
  • Version 3.0.10b, uploaded August 16, 2017, fixes a bug where a DE:Noise license was not properly seen by Apple's App store version DaVinci Resolve.

Version 3.0.9 | May 22, 2017

  • Fixes an issue where DE:Noise Pre-Processing Contrast could generate bad frames in GPU mode
  • Fixes a crash in Scratch when GPU is used and the GPU processing fails (usually due to running out of GPU memory resources)
  • Adds direct Scratch GPU memory support for faster processing in Scratch 8.6.947 and later

Version 3.0.8 | April 20, 2017

  • Adds direct GPU processing to Scratch, version 8.6.939 and up.
  • Adds proper handling of RGB 3 channel images in Nuke and Scratch.
  • Fixes a crashing bug in Vegas Pro 11.

Version 3.0.7 | December 20, 2016

  • Fixed a bug where turning on GPU resulted in green frames on Mac OS 10.12 (Sierra) on some Mac models (mainly laptops).

Version 3.0.6 | October 26, 2016

  • Fixed a problem where the plugins would not work on a machine without OpenCL.so installed, even when not using GPU rendering.
  • Added an update checker for future version updating. The update check runs on the local machine, and must be manually run.

Version 3.0.5 | June 17, 2016

  • Fixes a problem where GPU memory was leaked when GPU acceleration is used and when scrubbing a timeline, or otherwise interrupting a frame being computed

Version 3.0.4 | December 3, 2015

  • Added support for Sony Catalyst Edit

Version 3.0.3 | September 29, 2015

  • No longer requires OpenCL to be installed in order to run on CPU in render-only mode
  • Fixes a possible crash issue in Natron
  • Adds support for option to quit on error in batch render mode
  • Fixes issue with Forward Warping Mode in GPU mode

Version 3.0.2 | March 17, 2015

  • 3.0.2 Adds support for Nucoda

Version 3.0.1 | January 22, 2015

  • 3.0 Adds GPU support
  • 3.0 Adds two new spatial filtering modes
  • 3.0.1 more efficient GPU memory resource use
  • 3.0.1 fixes a bug in Fusion where Pre-Processing controls produce a blank frame

Version 3.0 | January 12, 2015

  • Adds GPU support
  • Adds two new spatial filtering modes