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Version 3.2.1a | November 17, 2020

  • installer needed for Apple Big Sur OS

Version 3.2.1 | December 27, 2019

  • Removes licensing debug info from aerender shell output

Version 3.2 | October 9, 2019

  • Mac OSX - Catalina Ready
  • Intel Embedded Graphics support fix
  • On some computers initialization could return embedded graphics card instead of discrete card
  • Import Premiere project in AE with our plugins, there could be a parameter offset

Version 3.1. | January 14, 2019

  • Fixes a bug of crashing when activating or deactivating the license from within a plug-in.

Version 3.1 | December 3, 2018

  • Implements new RE:Vision Effects licensing scheme.

Version 3.0.7 | October 19, 2018

  • Fixes a crashing bug when using GPU-acceleration on machines with more than one nVidia GPU.

Version 3.0.6 | March 8, 2017

  • Fixes a bug where Inverse UV did not work properly when GPU acceleration was turned on.
  • Fixes a hanging bug using 2x2, 3x3 and 4x4 oversampling when Less Memory was selected and GPU acceleration was turned on.

Version 3.0.5 | January 23, 2017

  • Fixes a crashing bug. (Developer note: in premult/straight conversions)

Version 3.0.4 | December 19, 2016

  • Fixed a bug where turning on GPU resulted in green frames on Mac OS 10.12 (Sierra) on some Mac models (mainly laptops).

Version 3.0.3 | October 7, 2016

  • RE:Map Planar / Corner Pin: Fixes a problem when AE time remapping was used in a manner that generates a freeze frame, which would force a restart of AE.
  • Added an update checker for future version updating. The update check runs on the local machine, and must be manually run.

Version 3.0.2 | June 15, 2016

  • Fixes a bug where a green frame was not produced when the GPU was NOT supported.
  • Fixes a bug where RE:Map Displace did not produce the correct results when a modulator image was used, and GPU acceleration was also used.
  • Fixes a bug where a RE:Map Displace did not display a proper frame when Apply To Screen Coords was chosen and GPU acceleration was used.

Version 3.0.1 | June 1, 2016

  • Fixes GPU memory leak found (eventually producing green frames)
  • Fixes occasional crashing some users experienced.

Version 3.0.0 | March 3, 2016

  • Adds GPU support