Version 2.2 | July 28, 2009
- Fixed a problem in floating point with View Mode set to Deviation Map.
- Fixed a problem using Deviation Source in SK Gaussian Per Pixel.
- Fixed an issue using SmoothKit StairCase Suppress with certain Alpha Modes and images with non-full alpha.
- Fixed a memory leak in SmoothKit Staircase Suppress.
- Fixed potential issue with SmoothKit Frame Accumulate with large frame windows and AE's Multi-Processing preference turned on.
- More accurate rendering with SmoothKit ZBlur on images with pixels with non-full alpha.
- Fixed a problem with SmoothKit Directional pixels if the source had pixels with non-full alpha.
- Fixed a potential issue in Combustion with SK Directional, Gaussian Per Pixel and Diffuse where Combustion could return an auxiliary buffer not the same bit depth as the main input and cause the plugin to crash. Now a red frame is returned to indicate that your inputs must be the same bit depth.
Version 2.1.1 | February 11, 2009
- Fixed a bug where large frame times caused SK Sharpen to function abnormally (and perhaps even report an error).
- Fixed a bug where animating the radius in SK Sharpen did not properly work.
Version 2.1 | January 20, 2009
- Fixed five plugins in SmoothKit V2 that had a problem with optional image inputs when they were not the same size as main input (bug only seen AE 7.0 and later).
- Fixed Z Blur so that when no z-depth image is selected that the plugin produces a red frame instead of simply not working (which could cause the plugin to never work properly).
- SmoothKit Gaussian Per Pixel: fixed a problem where the "Size Modulation Control" was not working as expected.
- SmoothKit Gaussian Per Pixel: some Process Modes when used with a Max Deviation (threshold) setting of less than 100% would leave a black fringe when an image had pixels with less than 100% alpha.
- SK Directional Per Pixel: Fix a bug where the alpha of the source was not copied in View Modes other than Blurred Result.
- SK Directional with Splines: Fixed a bug that, when used, caused Fusion to hang. SK Directional with Splines is not supported in Fusion and now simply does nothing instead of causing Fusion to hang.
- Fixed a bug in SK Gaussian and SK Staircase Suppress that caused "Repeat Edge Pixels" to not work properly in 16bpc for some host applications.
- Fixed a bug in SK Frame Accumulate that caused 16bpc mode to not work properly for some host applications.
Version 2.0 | February 14, 2008
- Projects that used 1.x versions of SmoothKit (SK) will not work with version 2. However, SmoothKit v1 and v2 can reside in your plugins folder at the same time so that old projects will continue to work properly. SK v2 plugin names start with "SK",whereas v1 plugin names start with "SmoothKit".
- SK v1 Gaussian was renamed in SK v2 to Gaussian Per Pixel Blur to make room for two new blurring tools: Zblur and the simpler-to-use Gaussian.
- Gaussian Blur now has the option to blur in the vertical and horizontal directions separately.
- Diffuse Blur adds logical modes "min of max" and "max of min" and edge smoothing control.
- New Sharpen plugin with a "multi-res" mode that significantly reduces usual sharpening ringing artifacts.
- New ZBlur tool with extensive greyscale image controls to interactively shape a focus-like effect.
- In After Effects and Combustion, Directional Blur With Splines is a new tool is included to perform a directional blur using a host's 2D roto splines
- New compositing alpha handling modes are introduced including "grow alpha" which allows you to blur without creating inner transparency on large blur kernels.
- A new blur filter mode option, "Bloom", that better preserves highlights
- New option to extend (repeat) the frame edge or blur it (also necessary to handle processing windows, region of interest (ROI) properly).
- SK v1 Channel Viewer is no longer necessary because display tools are embedded in each plugin as a View Mode in each plugin. For example, Deviation Modulator being used within a plugin can be viewed using a View Mode such as "Show Deviation Map". In this way we have removed a lot of guesswork as to exactly how Modulator clips are being used within a plugin.
- More aggressive multi-threading overall (significant speed-up in some cases on multi-core systems).
- Optimized "smart" processing of rectangles in tools within After Effects 7.0 and later, using AE's smart rect local domain of definition and with automatic alpha-based auto-cropping elsewhere).
- Support for floating point processing in AE 7 and over