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Version 3.7 | July 23, 2014

  • Adds cross OS support with a single registration key.
  • Last version to support AE 7.0, CS3 and CS4.

Version 3.6b | June 17, 2013

  • Adds installer support for Adobe CC.

Version 3.6 | May 3, 2012

  • Added changes necessary to work in Adobe CS6 applications

Version 3.5.5 | April 21, 2011

  • Fixes a bug where Video Gogh can crash.
  • Adds installer support for Adobe CS5.5 products.

Version 3.5.4 | January 7, 2011

  • Fixed a problem where floating license capability for Effections floating license was not being seen in Windows version.

Version 3.5.3 | July 20, 2010

  • Adds floating license capability for Effections floating license purchases.

Version 3.5.2 | July 19, 2010

  • Fixed a serious crashing bug with projects with Video Gogh or Video Gogh Pro.
  • Fixed a memory leak problem.

Version 3.5 | April 19, 2010

  • Video Gogh runs faster than previous versions.
  • After Effects CS5 compatibility added.

Version 3.0.3 | June 24, 2009

  • Fixed a bug where colors were not properly randomized in the Macintosh version, causing inconsistencies when rendering the same project on Mac and Win.
  • For CS4 AE users, multi-processing in AE is now automatically turned off for the comp by the effect (previous versions of Video Gogh only properly did this in CS3). This bug fixes an issue when AE's multi-processing preferences is on, where RAM preview and render queue items could calculate frames out of sequence.

Version 3.0.2 | November 24, 2008

  • Fixed a bug where After Effects on Windows reported "AFter Effects effect-Video Gogh has PiPL mismatch. Code version 3.0 (180800). (25: : 16)"

Version 3.0.1 | October 7, 2008

  • Fixed a problem where certain settings were not accessible and remained disabled from within combustion.

Version 3.0 | August 29, 2008

  • Initial 3.0 release
  • Added better support for brushes that are added during a pan or zoom or other situations where objects are moving onto screen from offscreen.
  • Better randomization of brushes upon initial placement of strokes
  • Added 16-bit support.
  • Added support for user-defined brushes (including animated brushes).
  • Added more control over motion tracking via the option to specify alternative motion sources.
  • Added more control over brush orientation via he option to specify alternative direction sources.
  • Added more brush rendering modes for the user-defined brushes, including the ability to render the brushes directly as sprites.
  • Added a more advanced method of rendering that maintains the per-pixel opacity of the original source image.
  • Added more controls over brush stroke "birth" and "death" rates.
  • Added the ability to turn off the automatic clipping of brush strokes to edges found in the image.
  • Added the ability to paint the brush stroked directly over the source image.
  • Added the ability to immediately destroy brushes if they land in an area of the source image that is completely transparent.
  • Added the ability to auto-crop custom brushes to the bounding box where alpha is not zero. This allows you to create brushes and not worry if their shape extends exactly to the edge of the custom brush image.
  • Added the ability to control how much brush width is varied from brush to brush.