Fixes bug causing potential issue in DEFlicker Timelapse working with certain specific resolutions and formats
Version 2.2.9A | November 8, 2024
Fixes installing issue in Mac Intel based systems
Version 2.2.9 | October 11, 2024
Fixes some licensing issue on Windows
Version 2.2.8A | October 21, 2023
REVisionActivate 23.10.0, fixes issue in macOS Sonoma not showing up during installation
Version 2.2.8 | August 20, 2023
Improves plugin labels.
Adds support for OFX Draw Suite in DaVinci Resolve Studio and Fusion Studio 18.5 (necessary on Mac) and over, and also in Baselight 6.0 and over.
Improves Baselight support (User interface, improves parameter sliders and bug fixes).
Improves slider controls in Autodesk Flame.
Fixes sporadic issues in Autograph GPU support
Version 2.2.7 | February 5, 2023
Fixes issue in Mac arm64 applications causing potential crash on initial application
Updates REVisionActivate 22.09.2 causing licensing issue on Mac with some hostname
Fixes issue installing latest Microsoft Visual C++ Redistributable
Version 2.2.6 | December 19, 2022
Fixes Alpha handling in High Speed plug-in
Improves parameter layout for Baselight
Version 2.2.5 | October 4, 2022
Adds support for Autograph
Version 2.2.4 | March 10, 2022
Fixes how we process on GPU in Flame Linux latest versions
Version 2.2.3 | February 16, 2022
Adds support for new OFX Draw Suite
Version 2.2.2 | November 2, 2021
Installer needed for Mac OS 12 (Monterey)
Updates REVisionActivate 21.12.6 (Windows)
Updated support in Nucoda 2021 and Quantel RIO 4.5.8
Version 2.2.1 | April 20, 2021
Adds new Time Sampling mode: 'Total Frames’
Changed the slider display range for Time Window in Resolve and HitFilm
Bug fix when working in mode AC Frequency 50Hz
Version 2.2 | March 31, 2021
Adds Native Apple M1 Mac Support
Version 2.1.1 | February 12, 2021
Fixed an issue in DE:Flicker AutoLevels parameters Start and Stop Frame when analyzing sequence from Start to Stop. Timeline possible range was not infinite as expected.
Version 2.1 | December 18, 2020
Adds support for Diamant
This installer needed for Apple Big Sur
Version 2.0.2a | November 19, 2020
Installer needed for Apple Big Sur
Version 2.0.2 | July 13, 2020
Fixes RollingBands issues in Vegas Pro
Cosmetic changes for Flame and Scratch
Version 2.0.1 | July 6, 2020
RollingBands now works in Baselight
Trial version could make app crash (licensed version is fine)
Version 2.0 | June 19, 2020
HighSpeed: Noise Reduction: spatial denoise – the method implemented was based on early testing. We switched to another method more appropriate for high-speed video typical noise.
HighSpeed: Method 5: Noise Clean methods – Method 4 and 5 were very redundant, we switched Method 5 to a mix between old method 5 and method 1 which works better for larger motion.
HighSpeed: Alpha Handling: It was requested that we handle clips with a non-full alpha (for example to deflicker greenscreen originated material), done – you do need to press Alpha Handling button
HighSpeed: Timing: We now provide a different option for defining the time window. In V1, you could only set a radius (so an odd number of frames). We realize playing with 480/960 FPS material that sometimes you get slightly better results with an even number of frames – when it’s a multiple of the electrical power rate. (e.g. 960 FPS – 60 Hz). A new Rate option was added.
HighSpeed: Gamma: Controls to define if in Linear of Gamma encoded space
HighSpeed: Gamma Adjust – gamma slider REMOVED (this was there for testing initially, no real value within tool). Old projects will still have that value applied, but this parameter is now invisible
HighSpeed: A project saved with V2 might load in a project using V1 but the effect might need to be edited. V1 projects using Noise value not at 0.0 and Method 5. will get different results. In the latter case maybe better, yet still different.
Timelapse Contrast slider REMOVED, had no real purpose here, should be done after for best control (for example, use RE:Grade or your app built-in tools).
Old projects will still have that value applied so you can render them, but this parameter is now invisible.
Timelapse: Support for video over-range values (no more clipping)
Timelapse: Issue with LAB mode processing becoming too blue fixed
Timelapse: Additional controls to filter out undesirable over-saturated blotches (Max Deviation) - there is now Max Color Changes (0-100, where 0 is luminance only) and Max Deviation that limits the effect a single frame can have.
Timelapse: Added a fifth method that matches to key-frames, good for landscape timelapses with alternating sun level and rolling clouds
Timelapse: Internal handling of gamma, you can now change project settings Linearize Workspace and Color Working Space and get approximatively the same result.
Auto-Levels: Filter Out Frames: Now has a menu, we added a Merge versus Flow-Warp option which sometimes works better - menu also adds Blend only mode and Copy Nearest
Rolling Bands: New in V2, a tool dedicated to attenuate the annoying effect of slow rolling bands produced by (rolling) shutter speed mismatch with artificial lighting.
Fusion and Resolve: Worksaround some issue with some parameters in these app not returning the right value to plugin
Nuke: Support for choice parameter animation, including backward compatibility for old Nuke projects. Old Nuke projects: If there are keyframes in choice parameters, Users should set manually the interpolation to Constant selecting the keyframes and pressing ‘K’ (Bug in Nuke they do linear interpolation by default, bug reported).
HitFilm: Fixed license check, when HitFilm reports background rendering during export. We only accept GUI license.
GPU acceleration: Up to 10% faster on Windows and Linux
Version 1.6.1 | October 16, 2019
DE:Flicker Timelapse: Global Color Correction, processing in LAB Space produced the wrong results.
Version 1.6 | October 7, 2019
Mac OSX - Catalina Ready
Linux: Plugins did not load in Fusion
Intel Embedded Graphics support fix
On some computers initialization could return embedded graphics card instead of discrete card
Linux: On some more recent linux flavors users could get a wrap memcpy error message
Version 1.5 | August 15, 2019
Version needed for Vegas v17 and over
TimeLapse and HighSpeed: Time Window max value increased from 5 to 100 in Resolve 16
Fixes potential crashing issue in Nuke Linux
Version 1.4 | May 5, 2019
Adds support for Flame and Baselight
Version 1.3 | December 3, 2018
Implements new RE:Vision Effects licensing scheme.
Version 1.2.1 | October 23, 2018
Fixes a GPU acceleration crashing bug on Windows OS when there are multiple nVidia GPUs.
Fixes issue with DEFlicker in Scratch affecting the UI display with AMD FirePro cards
Version 1.2 | August 22, 2018
Timelapse: Fixes issue with Global Color Correction key-framing (Dissolve checkbox)
Timelapse: Adds support for Resolve 15.0.0 and over
Auto-Levels: Adds support for Resolve 15.0.0 and over
HighSpeed: For Resolve 15.0.0, option menu and checkboxes are animatable
HighSpeed: Adds Next Frame Step now properly supported in Resolve
Version 1.1.1 | May 4, 2018
Fixes a problem where Auto-Levels could scale channels incorrectly
Fixes a problem where Timelapse did not work properly if Global Color Correction was set to None
Version 1.1.0 | February 9, 2018
Fixes an issue with Global Color Correction where the frames on a Reference Key-Frame could be incorrect, particularly when GammaSpace was not set to Default.
Fixes a bug where the plug-ins crashes Fusion Studio on Linux.
Version 1.0.11 | January 4, 2018
Frames beyond actual frame range are now handled correctly.
Version 1.0.10 | July 28, 2017
Fixes a bug in Nuke with some image formats that the plug-ins did not recognize the alpha channel appropriately.
Fixes a bug some users were seeing on Macintosh that prevented licenses to be properly installed.
Adds support for Silhouette
Version 1.0.9 | May 22, 2017
Fixes a crash in Scratch when GPU is used and the GPU processing fails (usually due to running out of GPU memory resources)
Adds direct Scratch GPU memory support for faster processing in Scratch 8.6.947 and later
Version 1.0.8 | April 20, 2017
Adds direct GPU processing to Scratch, version 8.6.939 and up.
Adds proper handling of RGB 3 channel images in Nuke and Scratch.
Fixes a crashing bug when GPU acceleration and LAB Histogram 1 are used in combination
Fixes a bug where some menu items took up two spaces inappropriately in Scratch
Version 1.0.7 | February 20, 2017
Fixes a memory leak bug in DEFlicker HighSpeed causing the plug-in and host app to slow down to a crawl, and eventually crash.
Fixes a bug when GPU rendering or setup fails in the plug-in, and the environment variable RVL_QUIT_LIC_FAIL is set to true, and the host application is running in GUI mode, that a frame of random pixels, or black frame, could be generated instead of the usual green frame signifying an error.
Version 1.0.6 | December 20, 2016
Fixed a bug where turning on GPU resulted in green frames on Mac OS 10.12 (Sierra) on some Mac models (mainly laptops).
Version 1.0.5 | October 26, 2016
Fixed a problem where the plugins would not work on a machine without OpenCL.so installed, even when not using GPU rendering.
Fixed a problem with DEFlicker Auto_Levels where the last 2 options of the Filter Out Frames menu ("Use only lighter than", and "darker than") did not fetch the correct frames
Added an update checker for future version updating. The update check runs on the local machine, and must be manually run.
Version 1.0.4 | June 17, 2016
Fixes a problem where GPU memory was leaked when GPU acceleration is used and when scrubbing a timeline, or otherwise interrupting a frame being computed
Adds support for AutoLevels in Fusion Studio 8.
Fixes a bug in AutoLevels which causes deflickering not to happen when Adjustment Mode is set to "Use Analysis To Set Levels"
Highspeed now works in Resolve 12.5 and over (product as a whole not supported)
Analyze only a frame range in AutoLevels is now working as expected
Version 1.0.3 | March 2, 2016
Fixes a bug where AutoLevels prints out an error message in some host applications where it simply should silently not load.
Version 1.0.2 | December 3, 2015
Added support for Sony Catalyst Edit
Version 1.0.1 | October 27, 2015
Improves Auto Levels behavior when cancelling analysis
HighSpeed Motion Analysis : Fixes bug Highest Quality was never active, even when selected
Version 1.0 | October 2, 2015
Initial release
Version 1.6.1 | October 16, 2019
DE:Flicker Timelapse: Global Color Correction, processing in LAB Space produced the wrong results.
Version 1.6 | October 7, 2019
Mac OSX - Catalina Ready
Linux: Plugins did not load in Fusion
Intel Embedded Graphics support fix
On some computers initialization could return embedded graphics card instead of discrete card
Linux: On some more recent linux flavors users could get a wrap memcpy error message
Version 1.5 | August 15, 2019
Version needed for Vegas v17 and over
TimeLapse and HighSpeed: Time Window max value increased from 5 to 100 in Resolve 16
Fixes potential crashing issue in Nuke Linux
Version 1.4 | May 5, 2019
Adds support for Flame and Baselight
Version 1.3 | December 3, 2018
Implements new RE:Vision Effects licensing scheme.
Version 1.2.1 | October 23, 2018
Fixes a GPU acceleration crashing bug on Windows OS when there are multiple nVidia GPUs.
Fixes issue with DEFlicker in Scratch affecting the UI display with AMD FirePro cards
Version 1.2 | August 22, 2018
Timelapse: Fixes issue with Global Color Correction key-framing (Dissolve checkbox)
Timelapse: Adds support for Resolve 15.0.0 and over
Auto-Levels: Adds support for Resolve 15.0.0 and over
HighSpeed: For Resolve 15.0.0, option menu and checkboxes are animatable
HighSpeed: Adds Next Frame Step now properly supported in Resolve
Version 1.1.1 | May 4, 2018
Fixes a problem where Auto-Levels could scale channels incorrectly
Fixes a problem where Timelapse did not work properly if Global Color Correction was set to None
Version 1.1.0 | February 9, 2018
Fixes an issue with Global Color Correction where the frames on a Reference Key-Frame could be incorrect, particularly when GammaSpace was not set to Default.
Fixes a bug where the plug-ins crashes Fusion Studio on Linux.
Version 1.0.11 | January 4, 2018
Frames beyond actual frame range are now handled correctly.
Version 1.0.10 | July 28, 2017
Fixes a bug in Nuke with some image formats that the plug-ins did not recognize the alpha channel appropriately.
Fixes a bug some users were seeing on Macintosh that prevented licenses to be properly installed.
Adds support for Silhouette
Version 1.0.9 | May 22, 2017
Fixes a crash in Scratch when GPU is used and the GPU processing fails (usually due to running out of GPU memory resources)
Adds direct Scratch GPU memory support for faster processing in Scratch 8.6.947 and later
Version 1.0.8 | April 20, 2017
Adds direct GPU processing to Scratch, version 8.6.939 and up.
Adds proper handling of RGB 3 channel images in Nuke and Scratch.
Fixes a crashing bug when GPU acceleration and LAB Histogram 1 are used in combination
Fixes a bug where some menu items took up two spaces inappropriately in Scratch
Version 1.0.7 | February 20, 2017
Fixes a memory leak bug in DEFlicker HighSpeed causing the plug-in and host app to slow down to a crawl, and eventually crash.
Fixes a bug when GPU rendering or setup fails in the plug-in, and the environment variable RVL_QUIT_LIC_FAIL is set to true, and the host application is running in GUI mode, that a frame of random pixels, or black frame, could be generated instead of the usual green frame signifying an error.
Version 1.0.6 | December 20, 2016
Fixed a bug where turning on GPU resulted in green frames on Mac OS 10.12 (Sierra) on some Mac models (mainly laptops).
Version 1.0.5 | October 26, 2016
Fixed a problem where the plugins would not work on a machine without OpenCL.so installed, even when not using GPU rendering.
Fixed a problem with DEFlicker Auto_Levels where the last 2 options of the Filter Out Frames menu ("Use only lighter than", and "darker than") did not fetch the correct frames
Added an update checker for future version updating. The update check runs on the local machine, and must be manually run.
Version 1.0.4 | June 17, 2016
Fixes a problem where GPU memory was leaked when GPU acceleration is used and when scrubbing a timeline, or otherwise interrupting a frame being computed
Adds support for AutoLevels in Fusion Studio 8.
Fixes a bug in AutoLevels which causes deflickering not to happen when Adjustment Mode is set to "Use Analysis To Set Levels"
Highspeed now works in Resolve 12.5 and over (product as a whole not supported)
Analyze only a frame range in AutoLevels is now working as expected
Version 1.0.3 | March 2, 2016
Fixes a bug where AutoLevels prints out an error message in some host applications where it simply should silently not load.
Version 1.0.2 | December 3, 2015
Added support for Sony Catalyst Edit
Version 1.0.1 | October 27, 2015
Improves Auto Levels behavior when cancelling analysis
HighSpeed Motion Analysis : Fixes bug Highest Quality was never active, even when selected