DISCONTINUED. PV Feather provides per-vertex feather control for After Effects!
PV Feather in Action
Interactive Demo
Sample movie showing the features of PV Feather in action.
"PV Feather is a major breakthrough and allows us to do complex per-vertex feathering directly inside After Effects instead of having to jump into other compositors or dedicated rotoscoping applications. PV Feather is now an indispensable tool in our toolbox."
"Wow, we've needed something like this for a long time. PV Feather has made my life much easier."
"Though After Effects has a powerful and usable masking toolset, PV Feather instantly simplifies my work flow. It's another 'Must Have' from RE:Vision Effects."
PV Feather Features
Per-vertex controls
PV (Per Vertex) Feather performs feathering by using an inner mask for filling, and an outer mask for feather control.
Variable feathering
The distance between the inside and outside mask controls the amount of feather. Variable feathering controlled by inner and outer masks.
Easiest thing to learn
AE's own mask primitives are used, so there is no new spline or keyframing interface to learn.
Feature Specs
Logical controls
Automatic offsetting of masks, ability to offset only selected mask points, ability to move in tandem the corresponding control points of the inner and outer masks
Real motion blur
Option to use ReelSmart Motion Blur like integration on matte produced (instead of AE's multiple time sampling method).
Total integration
You can even use AE motion blur shutter and angle settings.