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RE:Map provides professional quality uv mapping, displacement and distortion tools.

RE:Map Features

Texture map in post

Use a UV map rendered from a 3D system to easily clean up or replace texture maps in your compositing program for without having to re-render in your 3D system.

Work in both directions

RE:Map also allows you to use a photo, and a matching 3D object, and create the texture map you need for your 3D render system.

Quality distortion tools

Includes tools for corner pinning and 2D displacement mapping.

Feature Specs

High quality filtering

High quality filtering of images which includes supersampling, adaptive sharpening and mipmapping. Advanced feature to deal with antialiased UV edges and areas where a section of an object crosses another part of the object.

Replace and rerender

Reapply new texture sequences in order to reuse animated UV maps for cool animations and transitions. Adjust, color correct, edit, then reapply your textures for your 3D animated objects without having to rerender in the 3D system.

Iterate Faster

Combine UV maps and textures in post, without having to re-render in your 3D system.

Inverse UV Mapping

Paint or align textures in 2D to match your 3D rendered image and inversely project the image to make a texture map for use in your 3D system or with RE:Map UV

Corner pinning

Maps or inverse maps a perspective plane defined by 4 points (also known as corner pinning).

Displacement mapping

Warps an image with a user-supplied displacement map, using many more options and advanced filtering controls than most other displacement map filters.


Ability to take a color image and automatically distort it based on the features for a caricature-like effect.

GPU accelerated

This product is GPU accelerated. Read more.

Learn how to use RE:Map’s features

Instructional videos, and example videos, that help you learn how to get the most of each plug-in's robust features.


Try RE:Map for Free

RE:Map V4 – OFX Hosts

RE:Map 4.1.7 for Autograph | Last Updated April 30, 2024 Release Notes
Mac OS Download Windows Download Linux Download
What You Get

A full version of the plug-in. Images will be watermarked if you have not purchased a license and registration key.

Purchase a license

GPU Support

Installed plug-in will work with Baselight 5.2.11675 (and up), Flame 2019.2 (and up), Fusion Studio 5.2 (and up), Natron 1 (and up), Nuke 5.1 or Indie 12.2 (and up), Resolve 15.1.1 (and up), Scratch 8.6.944 (and up), and Silhouette 6.1.3 (and up).


System Requirements

The same OS and hardware requirements for the version of Autograph that you are using.

RE:Map V4 – OFX Hosts


When you download a RE:Map or purchase a RE:Map license for Autograph it is compatible with the following:


5.2.11675 (and up)


2019.2 (and up)

Fusion Studio

5.2 (and up)


1 (and up)


5.1 or Indie 12.2 (and up)


15.1.1 (and up)


8.6.944 (and up)


6.1.3 (and up)


Our Effections bundles package the power of multiple plug-ins together for a great price. A great option if you think you’ll buy more than one of our products.

Purchase RE:Map

License for Autograph

License works with After Effects, Autograph, Baselight, Flame, Fusion Studio, HitFilm, Natron, Nuke, Resolve, Scratch, and Silhouette.

Additional License Options

We offer several types of licensing options for both our interactive and render-only plug-ins: floating license, non-floating license, and volume license (read the licensing overview for more information). If you are interested in volume licensing or have other questions about these license options, please contact us. All floating licenses require installing our floating license server.

Features, pricing and availability are subject to change without notice.

Interactive license options

Floating Licenses

RE:Map v4
Floating License
RE:Map v4
Floating License
Upgrade from floating pre-v4
RE:Map v4
Floating License
Upgrade from non-floating v4 to floating
RE:Map v4
Floating License
Upgrade from non-floating pre-v4 to floating

Render-only license options

Render-only licensing is for use with command-line "headless" execution. Note that the RE:Map render-only licenses only work on projects written with an interactive license (so you must have at least one standard, floating or Non-Floating interactive license for the render-only licenses to be valid).

Floating Licenses

RE:Map v4 / Render-Only
Floating License
RE:Map v4 / Render-Only
Floating License
Upgrade from floating pre-v4
RE:Map v4 / Render-Only
Floating License
Upgrade from non-floating v4 to floating
RE:Map v4 / Render-Only
Floating License
Upgrade from non-floating pre-v4 to floating

Non-Floating Licenses

RE:Map v4 / Render-Only Upgrade from pre-v4 non-floating
Show Additional Licenses