DE:Noise Release Notes for Catalyst Edit

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Version 3.0.11 | September 25, 2017

  • Fixes a problem in Scratch where Sharpen post-processing does not work on GPU textures.
  • Adds support for Silhouette.

Version 3.0.10 | July 28, 2017

  • Fixes a bug in Nuke with some image formats that the plug-ins did not recognize the alpha channel appropriately.
  • Fixes a bug some users were seeing on Macintosh that prevented licenses to be properly installed.
  • Version 3.0.10b, uploaded August 16, 2017, fixes a bug where a DE:Noise license was not properly seen by Apple's App store version DaVinci Resolve.

Version 3.0.9 | May 22, 2017

  • Fixes an issue where DE:Noise Pre-Processing Contrast could generate bad frames in GPU mode
  • Fixes a crash in Scratch when GPU is used and the GPU processing fails (usually due to running out of GPU memory resources)
  • Adds direct Scratch GPU memory support for faster processing in Scratch 8.6.947 and later

Version 3.0.8 | April 20, 2017

  • Adds direct GPU processing to Scratch, version 8.6.939 and up.
  • Adds proper handling of RGB 3 channel images in Nuke and Scratch.
  • Fixes a crashing bug in Vegas Pro 11.

Version 3.0.7 | December 20, 2016

  • Fixed a bug where turning on GPU resulted in green frames on Mac OS 10.12 (Sierra) on some Mac models (mainly laptops).

Version 3.0.6 | October 26, 2016

  • Fixed a problem where the plugins would not work on a machine without OpenCL.so installed, even when not using GPU rendering.
  • Added an update checker for future version updating. The update check runs on the local machine, and must be manually run.

Version 3.0.5 | June 17, 2016

  • Fixes a problem where GPU memory was leaked when GPU acceleration is used and when scrubbing a timeline, or otherwise interrupting a frame being computed

Version 3.0.4 | December 3, 2015

  • Added support for Sony Catalyst Edit

Version 3.0.3 | September 29, 2015

  • No longer requires OpenCL to be installed in order to run on CPU in render-only mode
  • Fixes a possible crash issue in Natron
  • Adds support for option to quit on error in batch render mode
  • Fixes issue with Forward Warping Mode in GPU mode

Version 3.0.2 | March 17, 2015

  • 3.0.2 Adds support for Nucoda

Version 3.0.1 | January 22, 2015

  • 3.0 Adds GPU support
  • 3.0 Adds two new spatial filtering modes
  • 3.0.1 more efficient GPU memory resource use
  • 3.0.1 fixes a bug in Fusion where Pre-Processing controls produce a blank frame

Version 3.0 | January 12, 2015

  • Adds GPU support
  • Adds two new spatial filtering modes