Updates bundle Identifier change introduced by Apple with FCP 11.2
Version 3.5.0A | October 21, 2023
REVisionActivate 23.10.0, fixes issue in macOS Sonoma not showing up during installation
Version 3.5.0 | June 1, 2023
MacIntel: Version needed from FCP 10.6.6 and Motion 5.6.4. Plugins are now Universal FxPlug4.
Version 3.4.0 | May 24, 2023
Fixes issue with Spatial Denoising and GPU
Version 3.3d | February 2, 2023
Mac: now includes the latest REVisionActivate executable.
Version 3.3.0c | November 12, 2021
Installer needed for Mac OS 12 (Monterey)
Updates REVisionActivate 21.12.6
Version 3.3b (M1 beta) | July 1, 2021
Auto-Updater fixed on M1 systems
Version 3.3a (M1 beta) | June 23, 2021
Fixes potential activation issue with M1 computers, Mac OSX Big Sur
Version 3.3 (M1 beta) | May 29, 2021
Adds support for Mac M1 systems
Fixes sudo issue on some systems
Version 3.2.1 | November 13, 2020
version necessary for Big Sur
Version 3.2 | December 3, 2018
Implements new RE:Vision Effects licensing scheme.
Version 3.1.3 | December 19, 2016
Fixed a bug where turning on GPU resulted in "Plugin : Failed to render" on Mac OS 10.12 (Sierra) on some Mac models (mainly laptops).
Version 3.1.2 | October 18, 2016
Added an update checker for future version updating. The update check runs on the local machine, and must be manually run.
Version 3.1.1 | March 31, 2016
Fixes a bug where GPU acceleration does not work on Intel HD Graphics.
Version 3.1 | March 30, 2016
Better tracking in many situations. This is done internally and requires no change in the settings of the plug-in.
Version 3.0.2 | January 14, 2016
Fixes a bug where GPU acceleration in the plug-ins can cause FCP to crash or display "Failed to render" messages.
Version 3.0.1 | January 22, 2015
3.0 Adds GPU support
3.0 Adds two new spatial filtering modes
3.0.1 more efficient GPU memory resource use
Version 3.0 | January 12, 2015
Adds GPU support
Adds two new spatial filtering modes
Version 2.2 | June 15, 2012
Added FCP X and Motion 5 support
Added Salt and Pepper suppression option
Version 2.1.6 | December 23, 2011
Fixed a problem where DE:Noise will check out a floating license, even if it's not being used.
Version 2.1.5 | September 15, 2011
Fixed a problem where DE:Noise will not load on PPC Macintoshes.
Version 2.1.4 | May 10, 2011
Fixed a problem where DE:Noise crashes and runs out of memory in FCP.
Version 2.1.3 | April 7, 2011
Fixed a problem where DE:Noise crashes in Motion.
Version 2.1.2 | March 4, 2011
Fixed a problem where DE:Noise would crash due to a memory leak.
Version 2.1 | January 18, 2011
Fixed a problem where DE:Noise 2.1 could crash, especially in Final Cut Express.
Fixed a licensing issue some users were seeing.
Version 2.0 | April 22, 2010
Initial 2.0 release.
Much faster than version 1.0. "Super" Temporal Processing mode up to 2 times as fast as version 1.
More accurate temporal processing for many settings.
Version 1.1.2 | August 27, 2009
Fixed a problem where DE:Noise FrameAverage did not always work properly on images with transparent areas.
Version 1.1.1 | February 11, 2009
Fixes a compositing error in mode "Smarter Blur"
Version 1.1 | February 4, 2009
Added Final Cut Express 4.0.1 and up compatibility
Added a feature that presents an extra option when applying the plugin to interlaced footage (allowing the plugin to compare fields from the next frame instead of the adjacent field in the current frame). See the manual for details.
Fixed some issues with non-full alpha layers with some spatial blurs; and, as a result, layers with non full alpha may take longer in some modes.
The temporal threshhold has been changed so that desired results are easier to control. However, this also means that older projects will need some attention to the temporal threshhold value to get the exact same results. To get the same results, the
solution is to take the square root of the value you had before (so that 10% should be reset to 31.62%, because .3162 is the square root of .1).
Version 1.0.2 | August 15, 2007
Fixed a bug where DE:Noise did not work properly in 16 bpc or floating point within Motion
Fixed a bug where DE:Noise sometimes inappropriately created black pixels at the edges of the image