Implements new RE:Vision Effects licensing scheme.
Version 6.0.3 | October 23, 2018
Fixes a GPU acceleration crashing bug on Windows OS when there are multiple nVidia GPUs.
Version 6.0.2 | May 18, 2018
Fixes RSMB Pro render-only support for Natron.
Version 6.0.1 | May 1, 2018
Fixes RSMB regular render-only support for Natron.
Version 6.0 | April 19, 2018
Initial v6 release
Adds 360 video support
New option for linear footage that provides better tracking
New option that uses the alpha channel to help tracking of dark images with mattes. This is especially useful for CG, masked and/or keyed material.
Version 5.2.9 | February 9, 2018
Fixes an issue where the plug-ins could crash some hosts on Linux upon startup.
Version 5.2.8 | July 28, 2017
Fixes a bug in Nuke with some image formats that the plug-ins did not recognize the alpha channel appropriately.
Fixes a bug some users were seeing on Macintosh that prevented licenses to be properly installed.
Version 5.2.8b0b, uploaded August 16, 2017, fixes a bug where a RSMB license was not properly seen by Apple's App store version DaVinci Resolve.
Adds support for Silhouette.
Version 5.2.7 | May 22, 2017
Fixes a crashing problem when images are more than 16384 pixels on a side
Fixes a crash in Scratch when GPU is used and the GPU processing fails (usually due to running out of GPU memory resources)
Adds direct Scratch GPU memory support for faster processing in Scratch 8.6.947 and later
Version 5.2.6 | April 20, 2017
Adds direct GPU processing to Scratch, version 8.6.939 and up.
Adds proper handling of RGB 3 channel images in Nuke and Scratch.
Fixes a crashing bug in Vegas Pro 11.
Fixes a problem in HitFilm where TrackPoints were displayed in RSMB Regular when it should not.
Fixes a problem where HitFilm exports with "X"watermark inappropriately, with RSMB regular.
Version 5.2.5 | December 20, 2016
Fixed a bug where turning on GPU resulted in green frames on Mac OS 10.12 (Sierra) on some Mac models (mainly laptops).
Version 5.2.4 | October 26, 2016
Fixed problems with negative values in color causing crashes when gamma enhancement is used to help with tracking on linear images.
Added an update checker for future version updating. The update check runs on the local machine, and must be manually run.
Version 5.2.3 | June 17, 2016
Fixes a problem where GPU memory was leaked when GPU acceleration is used and when scrubbing a timeline, or otherwise interrupting a frame being computed
Version 5.2.2 | December 3, 2015
Adds support for Catalyst Edit
Natron - fixed overlay handle size to remain constant when viewer size/resolution is changed
Version 5.2.1 | September 29, 2015
No longer requires OpenCL to be installed in order to run on CPU in render-only mode
RSMB PRO Display Menu was missing some features and Show Unblurred option was not working.
Adds support for option to quit on error in batch render mode
Version 5.2 | March 17, 2014
Adds support for more OFX hosts
Version 5.1.1 | August 17, 2014
Adds support for RVL_NOGUI_LIC and RVL_QUIT_LIC_FAIL environment variables during render-only use in Nuke. Read more here.
Version 5.1 | June 20, 2014
Fixes a bug where RMSB Pro when using tracking points and no image tracking did not work in GPU acceleration mode
Fixes a bug where negative alpha could be erroneously created when removing motion blur (bug was in GPU mode only)
Fixes a bug where GPU mode did not work properly in demo mode on some GPUs.
Version 5.0 | March 28, 2014
Initial v5 release with GPU acceleration.
Version 5.2.9 | February 9, 2018
Fixes an issue where the plug-ins could crash some hosts on Linux upon startup.
Version 5.2.8 | July 28, 2017
Fixes a bug in Nuke with some image formats that the plug-ins did not recognize the alpha channel appropriately.
Fixes a bug some users were seeing on Macintosh that prevented licenses to be properly installed.
Version 5.2.8b0b, uploaded August 16, 2017, fixes a bug where a RSMB license was not properly seen by Apple's App store version DaVinci Resolve.
Adds support for Silhouette.
Version 5.2.7 | May 22, 2017
Fixes a crashing problem when images are more than 16384 pixels on a side
Fixes a crash in Scratch when GPU is used and the GPU processing fails (usually due to running out of GPU memory resources)
Adds direct Scratch GPU memory support for faster processing in Scratch 8.6.947 and later
Version 5.2.6 | April 20, 2017
Adds direct GPU processing to Scratch, version 8.6.939 and up.
Adds proper handling of RGB 3 channel images in Nuke and Scratch.
Fixes a crashing bug in Vegas Pro 11.
Fixes a problem in HitFilm where TrackPoints were displayed in RSMB Regular when it should not.
Fixes a problem where HitFilm exports with "X"watermark inappropriately, with RSMB regular.
Version 5.2.5 | December 20, 2016
Fixed a bug where turning on GPU resulted in green frames on Mac OS 10.12 (Sierra) on some Mac models (mainly laptops).
Version 5.2.4 | October 26, 2016
Fixed problems with negative values in color causing crashes when gamma enhancement is used to help with tracking on linear images.
Added an update checker for future version updating. The update check runs on the local machine, and must be manually run.
Version 5.2.3 | June 17, 2016
Fixes a problem where GPU memory was leaked when GPU acceleration is used and when scrubbing a timeline, or otherwise interrupting a frame being computed
Version 5.2.2 | December 3, 2015
Adds support for Catalyst Edit
Natron - fixed overlay handle size to remain constant when viewer size/resolution is changed
Version 5.2.1 | September 29, 2015
No longer requires OpenCL to be installed in order to run on CPU in render-only mode
RSMB PRO Display Menu was missing some features and Show Unblurred option was not working.
Adds support for option to quit on error in batch render mode
Version 5.2 | March 17, 2014
Adds support for more OFX hosts
Version 5.1.1 | August 17, 2014
Adds support for RVL_NOGUI_LIC and RVL_QUIT_LIC_FAIL environment variables during render-only use in Nuke. Read more here.
Version 5.1 | June 20, 2014
Fixes a bug where RMSB Pro when using tracking points and no image tracking did not work in GPU acceleration mode
Fixes a bug where negative alpha could be erroneously created when removing motion blur (bug was in GPU mode only)
Fixes a bug where GPU mode did not work properly in demo mode on some GPUs.