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RSMB Release Notes for Vegas Pro

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Version 6.5.9A | November 8, 2024

  • Fixes installing issue in Mac Intel based systems

Version 6.5.9 | October 11, 2024

  • Fixes some licensing issue on Windows

Version 6.5.8A | October 21, 2023

  • REVisionActivate 23.10.0, fixes issue in macOS Sonoma not showing up during installation

Version 6.5.8 | August 7, 2023

  • Improves plugin labels.
  • Adds support for OFX Draw Suite in DaVinci Resolve Studio and Fusion Studio 18.5 and over, and Baselight 6.0 and over.
  • Improves Baselight support (User interface, improves parameter sliders and bug fixes).
  • Improves slider controls in Autodesk Flame.
  • Fixes sporadic issues in Autograph GPU support.

Version 6.5.7 | February 5, 2023

  • Fixes issue in Mac arm64 applications causing potential crash on initial application
  • Updates REVisionActivate 22.09.2 causing licensing issue on Mac with some hostname
  • Fixes issue installing latest Microsoft Visual C++ Redistributable

Version 6.5.6 | October 4, 2022

  • Adds support for Autograph

Version 6.5.5 | March 10, 2022

  • Fixes how we process on GPU in Flame Linux latest versions

Version 6.5.4 | February 16, 2022

  • Adds support for new OpenFX Draw Suite.
  • Fixes Quantel RIO issue when using RIO Key effect.

Version 6.5.2 | November 2, 2021

  • Installer needed for Mac OS 12 (Monterey)
  • Updates REVisionActivate 21.12.6 (Windows)
  • Updated support in Nucoda 2021 and Quantel RIO 4.5.8

Version 6.5.1 | June 23, 2021

  • RSMB Pro now shows up in Resolve Fusion page (even free version of Resolve)

Version 6.5.0 | March 31, 2021

  • Adds Native Apple M1 Mac Support

Version 6.4.1 | December 18, 2020

  • Adds support for Flame - RSMB and RSMB PRO Vectors in Flame Match Schematic
  • Adds support for HS-Art Diamant and Dustbuster
  • Installer needed for Apple Big Sur

Version 6.4a | November 19, 2020

  • Installer needed for Apple Big Sur

Version 6.4 | October 7, 2019

  • Mac OSX - Catalina Ready
  • Linux: Plugins did not load in Fusion
  • Intel Embedded Graphics support fix
  • On some computers initialization could return embedded graphics card instead of discrete card
  • Linux: On some more recent linux flavors users could get a wrap memcpy error message
  • Vegas: The Display menu displayed wrong values for Vegas which could result in blue frame out.

Version 6.3 | August 15, 2019

  • Fixes alpha issue in Nuke with frames with zero alpha (when every object goes offscreen)
  • Nuke Linux, potential dynamic library conflict (crashes) - fixed
  • Version needed for Vegas v17 and over

Version 6.2 | May 4, 2019

  • Adds support for Baselight

Version 6.1 | December 3, 2018

  • Implements new RE:Vision Effects licensing scheme.

Version 6.0.3 | October 23, 2018

  • Fixes a GPU acceleration crashing bug on Windows OS when there are multiple nVidia GPUs.

Version 6.0.2 | May 18, 2018

  • Fixes RSMB Pro render-only support for Natron.

Version 6.0.1 | May 1, 2018

  • Fixes RSMB regular render-only support for Natron.

Version 6.0 | April 19, 2018

  • Initial v6 release
  • Adds 360 video support
  • New option for linear footage that provides better tracking
  • New option that uses the alpha channel to help tracking of dark images with mattes. This is especially useful for CG, masked and/or keyed material.

Version 5.2.9 | February 9, 2018

  • Fixes an issue where the plug-ins could crash some hosts on Linux upon startup.

Version 5.2.8 | July 28, 2017

  • Fixes a bug in Nuke with some image formats that the plug-ins did not recognize the alpha channel appropriately.
  • Fixes a bug some users were seeing on Macintosh that prevented licenses to be properly installed.
  • Version 5.2.8b0b, uploaded August 16, 2017, fixes a bug where a RSMB license was not properly seen by Apple's App store version DaVinci Resolve.
  • Adds support for Silhouette.

Version 5.2.7 | May 22, 2017

  • Fixes a crashing problem when images are more than 16384 pixels on a side
  • Fixes a crash in Scratch when GPU is used and the GPU processing fails (usually due to running out of GPU memory resources)
  • Adds direct Scratch GPU memory support for faster processing in Scratch 8.6.947 and later

Version 5.2.6 | April 20, 2017

  • Adds direct GPU processing to Scratch, version 8.6.939 and up.
  • Adds proper handling of RGB 3 channel images in Nuke and Scratch.
  • Fixes a crashing bug in Vegas Pro 11.
  • Fixes a problem in HitFilm where TrackPoints were displayed in RSMB Regular when it should not.
  • Fixes a problem where HitFilm exports with "X"watermark inappropriately, with RSMB regular.

Version 5.2.5 | December 20, 2016

  • Fixed a bug where turning on GPU resulted in green frames on Mac OS 10.12 (Sierra) on some Mac models (mainly laptops).

Version 5.2.4 | October 26, 2016

  • Fixed problems with negative values in color causing crashes when gamma enhancement is used to help with tracking on linear images.
  • Added an update checker for future version updating. The update check runs on the local machine, and must be manually run.

Version 5.2.3 | June 17, 2016

  • Fixes a problem where GPU memory was leaked when GPU acceleration is used and when scrubbing a timeline, or otherwise interrupting a frame being computed

Version 5.2.2 | December 3, 2015

  • Adds support for Catalyst Edit
  • Natron - fixed overlay handle size to remain constant when viewer size/resolution is changed

Version 5.2.1 | September 29, 2015

  • No longer requires OpenCL to be installed in order to run on CPU in render-only mode
  • RSMB PRO Display Menu was missing some features and Show Unblurred option was not working.
  • Adds support for option to quit on error in batch render mode

Version 5.2 | March 17, 2014

  • Adds support for more OFX hosts

Version 5.1.1 | August 17, 2014

  • Adds support for RVL_NOGUI_LIC and RVL_QUIT_LIC_FAIL environment variables during render-only use in Nuke. Read more here.

Version 5.1 | June 20, 2014

  • Fixes a bug where RMSB Pro when using tracking points and no image tracking did not work in GPU acceleration mode
  • Fixes a bug where negative alpha could be erroneously created when removing motion blur (bug was in GPU mode only)
  • Fixes a bug where GPU mode did not work properly in demo mode on some GPUs.

Version 5.0 | March 28, 2014

  • Initial v5 release with GPU acceleration.

Version 5.2.9 | February 9, 2018

  • Fixes an issue where the plug-ins could crash some hosts on Linux upon startup.

Version 5.2.8 | July 28, 2017

  • Fixes a bug in Nuke with some image formats that the plug-ins did not recognize the alpha channel appropriately.
  • Fixes a bug some users were seeing on Macintosh that prevented licenses to be properly installed.
  • Version 5.2.8b0b, uploaded August 16, 2017, fixes a bug where a RSMB license was not properly seen by Apple's App store version DaVinci Resolve.
  • Adds support for Silhouette.

Version 5.2.7 | May 22, 2017

  • Fixes a crashing problem when images are more than 16384 pixels on a side
  • Fixes a crash in Scratch when GPU is used and the GPU processing fails (usually due to running out of GPU memory resources)
  • Adds direct Scratch GPU memory support for faster processing in Scratch 8.6.947 and later

Version 5.2.6 | April 20, 2017

  • Adds direct GPU processing to Scratch, version 8.6.939 and up.
  • Adds proper handling of RGB 3 channel images in Nuke and Scratch.
  • Fixes a crashing bug in Vegas Pro 11.
  • Fixes a problem in HitFilm where TrackPoints were displayed in RSMB Regular when it should not.
  • Fixes a problem where HitFilm exports with "X"watermark inappropriately, with RSMB regular.

Version 5.2.5 | December 20, 2016

  • Fixed a bug where turning on GPU resulted in green frames on Mac OS 10.12 (Sierra) on some Mac models (mainly laptops).

Version 5.2.4 | October 26, 2016

  • Fixed problems with negative values in color causing crashes when gamma enhancement is used to help with tracking on linear images.
  • Added an update checker for future version updating. The update check runs on the local machine, and must be manually run.

Version 5.2.3 | June 17, 2016

  • Fixes a problem where GPU memory was leaked when GPU acceleration is used and when scrubbing a timeline, or otherwise interrupting a frame being computed

Version 5.2.2 | December 3, 2015

  • Adds support for Catalyst Edit
  • Natron - fixed overlay handle size to remain constant when viewer size/resolution is changed

Version 5.2.1 | September 29, 2015

  • No longer requires OpenCL to be installed in order to run on CPU in render-only mode
  • RSMB PRO Display Menu was missing some features and Show Unblurred option was not working.
  • Adds support for option to quit on error in batch render mode

Version 5.2 | March 17, 2014

  • Adds support for more OFX hosts

Version 5.1.1 | August 17, 2014

  • Adds support for RVL_NOGUI_LIC and RVL_QUIT_LIC_FAIL environment variables during render-only use in Nuke. Read more here.

Version 5.1 | June 20, 2014

  • Fixes a bug where RMSB Pro when using tracking points and no image tracking did not work in GPU acceleration mode
  • Fixes a bug where negative alpha could be erroneously created when removing motion blur (bug was in GPU mode only)
  • Fixes a bug where GPU mode did not work properly in demo mode on some GPUs.

Version 5.0 | March 28, 2014

  • Initial v5 release with GPU acceleration.

Version 4.1.1 | May 15, 2013

  • Fixed a bug where GUI floating licenses were checked out when a render-only floating license should be used first.

Version 4.1 | January 4, 2013

  • Added Tracking Point support
  • Fixed a potential crashing bug when using a foreground separation matte
  • 32-bit linux applications no longer supported

Version 4.0.1 | October 28, 2010

  • Fixes a bug where RSMB crashed on Mac OS X.
  • Fixes a bug where RSMB does not load in Scratch.
  • Version 4.0 - August 31, 2010
  • Adds support for 64-bit on Mac OS X.
  • Adds significant speed improvements over version 3 for Linux 64-bit, Mac OS 32-bit and Windows 32- and 64-bit. We've tested and have seen RSMB Vectors v4 run twice as fast as version 3, and RSMB v4 run 1.5 times faster than version 3. Your calculations times may vary based on the amount of memory you have, number of CPUs, type of processor(s), etc. Note that these timing tests took only calculation time of the plugins into account, and not disk I/O.
  • Linux 32-bit does not have speed improvements and is essentially the same as version 3.
  • Version 3 and Verison 4 can exist at the same time on a particular machine. Version 4 shows up as "RSMB" and "RSMB Vectors" and version 3 shows up as "RSMB3" and "RMSB3 Vectors".
  • To convert a Nuke script to use version 4 without having to replace each node interactively, open your nuke project file in a text editor and globally replace "rsmb3_v3" with "rsmb" and replace "rmsb3_vectors_v3" with "rsmb_vectors".
  • Multi-host application floating licenses available: with multi-host licensing users can float a single license across many applications, including: Nuke, Flame, Fusion, After Effects (Twixtor PRO only), Shake, Softimage, Smoke, Flint, Flare, Inferno, Combustion, Premiere Pro (Twixtor PRO only), and Maya and Max Composite.