Twixtor Release Notes for Fusion Studio

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Version 7.3b | December 3, 2020

  • Version needed for Fusion 17

Version 7.3a | November 19, 2020

  • Installer needed for Apple Big Sur

Version 7.3 | October 7, 2019

  • Mac OSX - Catalina Ready
  • Intel Embedded Graphics support fix
  • On some computers initialization could return embedded graphics card instead of discrete card

Version 7.2b | August 21, 2019

  • Version needed for Mac Mojave and over

Version 7.2a | July 18, 2019

  • Fixes a small glitch in Linux installer

Version 7.2 | June 27, 2019

  • adds support for Fusion native plugins in Resolve v16 and Fusion v16

Version 7.1 | December 3, 2018

  • Implements new RE:Vision Effects licensing scheme.

Version 7.0 | April 19, 2018

  • Initial v7 release
  • Adds 360 video support
  • New option that uses the alpha channel to help tracking of dark images with mattes. This is especially useful for CG, masked and/or keyed material.
  • New option for linear footage that provides better tracking

Version 6.3.2 | March 9, 2017

  • Fixes a crashing bug when splines are used in Fusion Studio 8.2 on Mac
  • 6.3.2b uploaded August 10, 2017 adds installer support for Fusion Studio 9

Version 6.3.1 | December 20, 2016

  • Fixed a bug where turning on GPU resulted in green frames on Mac OS 10.12 (Sierra) on some Mac models (mainly laptops).

Version 6.3 | November 1, 2016

  • Added an update checker for future version updating. The update check runs on the local machine, and must be manually run.
  • Fixes potential crashing bug when using images that have negative color values.

Version 7.5.0 | March 31, 2021

  • Adds Native Apple M1 Mac Support
  • Twixtor, TwixtorPRO and Motion Vectors now show up from DIAMANT v13

Version 7.4.1 | December 18, 2020

  • Twixtor regular, Twixtor PRO, Twixtor VectorsIn and MotionVectorsCreate now show up in Flame Batch Schematic.
  • Twixtor regular now shows up in Flame Timeline/Effects
  • Mark Segments fix in Fusion and Resolve
  • Installer needed for Apple Big Sur

Version 7.4.a | November 19, 2020

  • Installer needed for Apple Big Sur

Version 7.4 | October 7, 2019

  • Mac OSX - Catalina Ready
  • Linux: Plugins did not load in Fusion
  • Intel Embedded Graphics support fix
  • On some computers initialization could return embedded graphics card instead of discrete card
  • Linux: On some more recent linux flavors users could get a wrap memcpy error message

Version 7.3 | August 15, 2019

  • Version needed for Vegas 17
  • Addresses potential crashing issue in some Nuke Linux config

Version 7.2 | May 27, 2019

  • Adds support for Baselight

Version 7.1 | December 3, 2018

  • Implements new RE:Vision Effects licensing scheme.

Version 7.0.2 | November 7, 2018

  • Fixes a licensing issue within Resolve and Catalyst Edit

Version 7.0.1 | October 23, 2018

  • Fixes a GPU acceleration crashing bug on Windows OS when there are multiple nVidia GPUs.
  • Adds DaVinci Resolve support

Version 7.0 | April 19, 2018

  • Initial v7 release
  • Adds 360 video support
  • New option that uses the alpha channel to help tracking of dark images with mattes. This is especially useful for CG, masked and/or keyed material.

Version 6.2.11 | February 9, 2018

  • Fixes an issue where the plug-ins could crash some hosts on Linux upon startup.

Version 6.2.10 | September 25, 2017

  • Adds support for Silhouette
  • Adds Start Frame parameter for Nucoda

Version 6.2.9 | July 28, 2017

  • Fixes a bug in Nuke with some image formats that the plug-ins did not recognize the alpha channel appropriately.
  • Fixes a bug some users were seeing on Macintosh that prevented licenses to be properly installed.

Version 6.2.8 | May 22, 2017

  • Fixes a crash in Scratch when GPU is used and the GPU processing fails (usually due to running out of GPU memory resources)
  • Adds direct Scratch GPU memory support for faster processing in Scratch 8.6.947 and later

Version 6.2.7 | April 20, 2017

  • Adds direct GPU processing to Scratch, version 8.6.939 and up.
  • Adds proper handling of RGB 3 channel images in Nuke and Scratch.
  • Fixes a crashing bug in Vegas Pro 11.

Version 6.2.6 | December 20, 2016

  • Fixed a bug where turning on GPU resulted in green frames on Mac OS 10.12 (Sierra) on some Mac models (mainly laptops).

Version 6.2.5 | October 26, 2016

  • Fixed problems with negative values in color causing crashes when gamma enhancement is used to help with tracking on linear images.
  • Fixed a problem where some of the plugins would not work on a machine without OpenCL.so installed, even when not using GPU rendering.
  • Added an update checker for future version updating. The update check runs on the local machine, and must be manually run.

Version 6.2.4 | June 17, 2016

  • Fixes a problem where GPU memory was leaked when GPU acceleration is used and when scrubbing a timeline, or otherwise interrupting a frame being computed

Version 6.2.3 | March 2, 2016

  • Fixes a bug where Twixtor Pro can crash when using a foreground matte.
  • Fixes a bug where ClampTime prints out an error message in some host applications where it simply should silently not load.

Version 6.2.2b | December 3, 2015

  • Added support for Sony Catalyst Edit

Version 6.2.2 | September 29, 2015

  • No longer requires OpenCL to be installed in order to run on CPU in render-only mode
  • Fixes issue with Forward Warping Mode in GPU mode
  • Does not display a dialog with "Twixtor RVCalculateFrameAtTime failed" inappropriately in HitFilm
  • Natron issue with clip starting at frame 1 fixed
  • Adds support for option to quit on error in batch render mode

Version 6.2.1 | March 25, 2015

  • Added support for more OFX hosts.
  • Fixes a bug where red frames were incorrectly produced in Vegas and Nucoda.

Version 6.2 | March 17, 2015

  • Added support for more OFX hosts.

Version 6.1.2 | February 20, 2015

  • Fixed a bug where GPU acceleration could be turned off even when the GPU for Twixtor was set to be used.

Version 6.1.1 | August 17, 2014

  • Adds support for RVL_NOGUI_LIC and RVL_QUIT_LIC_FAIL environment variables during render-only use in Nuke. Read more here.

Version 6.1 | June 20, 2014

  • Fixes a bug with Motion Weighted Blend
  • Adds GPU support for Motion Vector Create and Twixtor, Vectors In.
  • Fixes a bug where negative alpha could be erroneously created when slowing down footage and using motion blur compensation (bug was in GPU mode only).
  • Fixes a bug where incorrect vectors were produced when Image Track was not on.

Version 6.0 | March 21, 2014

  • Initial 6.0 release with GPU acceleration.

Version 7.1 | December 3, 2018

  • Implements new RE:Vision Effects licensing scheme.

Version 7.0 | April 19, 2018

  • Initial v7 release
  • Adds 360 video support
  • New option that uses the alpha channel to help tracking of dark images with mattes. This is especially useful for CG, masked and/or keyed material.
  • New option for linear footage that provides better tracking

Version 6.3.2 | March 9, 2017

  • Fixes a crashing bug when splines are used in Fusion Studio 8.2 on Mac
  • 6.3.2b uploaded August 10, 2017 adds installer support for Fusion Studio 9

Version 6.3.1 | December 20, 2016

  • Fixed a bug where turning on GPU resulted in green frames on Mac OS 10.12 (Sierra) on some Mac models (mainly laptops).

Version 6.3 | November 1, 2016

  • Added an update checker for future version updating. The update check runs on the local machine, and must be manually run.
  • Fixes potential crashing bug when using images that have negative color values.

Version 6.3.2 | March 9, 2017

  • Fixes a crashing bug when splines are used in Fusion Studio 8.2 on Mac
  • 6.3.2b uploaded August 10, 2017 adds installer support for Fusion Studio 9

Version 6.3.1 | December 20, 2016

  • Fixed a bug where turning on GPU resulted in green frames on Mac OS 10.12 (Sierra) on some Mac models (mainly laptops).

Version 6.3 | November 1, 2016

  • Added an update checker for future version updating. The update check runs on the local machine, and must be manually run.
  • Fixes potential crashing bug when using images that have negative color values.

Version 6.2 | June 3, 2016

  • Adds Fusion Studio 8.0 support
  • Adds Macintosh support

Version 6.1.2 | September 24, 2014

  • Better GPU support with fewer failed GPU renders.
  • Fixed a crashing bug.

Version 6.0.1 | September 4, 2014

  • Adds support for RVL_NOGUI_LIC and RVL_QUIT_LIC_FAIL environment variables during render-only use in Fusion. Read more here.
  • If GPU fails, green frames are returned in GUI/interactive use, but will fail appropriately in render-only use. In both cases an error message is printed to the console (or log).
  • Adds Fusion 7 support.

Version 6.0 | May 23, 2014

  • Initial v6 release
  • Adds GPU support
  • Allows 4 channel images to be used for layer separation mattes (the alpha channel is used). 1-channel images still may be used for layer separation mattes.

Version 5.0 | November 3, 2010

  • Much faster than version 4. In-house tests show 25 to 35% reduction in time-to-calculate than version 4.
  • To convert Fusion comps with Twixtor v4 to use v5, you can edit your comp file in a text editor and replace REVisionEffects.Twixtor4 with REVisionEffects.Twixtor everywhere that string occurs.

Version 4.6.6 | February 4, 2010

  • This version no longer checks for floating licenses upon startup of Fusion, but only when a Twixtor node is used within Fusion.

Version 4.6.5 | November 6, 2009

  • Adds the ability to set and environment variable RVL_SERVER to specify the floating license server (instead of searching for a settings file on disk) when retrieving floating licenses.

Version 4.6.4 | October 22, 2008

  • Fixed a bug where certain display modes caused Fusion to exit when running in render-only mode.

Version 4.6.3 | July 14, 2008

  • Added Fusion 64-bit support.
  • Added RE:Vision Effects' floating license support. NOTE: eyeon's serial numbers for use with their floating license mechanism is no longer supported in the 64-bit version of Fusion.
  • Fixed a bug where the retiming did not properly work if the original sequence being retimed did not start at frame 0.

Version 4.6.2 | April 12, 2007

  • Fixed a bug where spline animations were not properly restored. However, if you delete a published spline point, then it will show up the next time you load a comp. We are working on a true fix.

Version 4.6.1 | April 2, 2007

  • Ability to publish spline control vertices (and, thus, the ability to tie to Fusion's tracking points, polyline paths, other published points, etc.).
  • Added a "Forward with No Smart Blend" Warping mode, see manual for details.
  • Fixed crashing bug when Speed% slider was published in Twixtor.

Version 4.5.2 | June 29, 2006

  • Add spline-guidance support in Fusion 5.01 and later.

Version 4.5.1 | June 13, 2006

  • Fixed a problem where the plugin could cause Fusion to crash or hang (particularly when the image cache filled up). Fix affects both full and Render Slave versions of Fusion.

Version 4.5 | January 12, 2006

  • Introduced new tracking
  • Motion blur parameter renamed Motion Blur Compensation because it now controls the removal of motion blur as well as the addition of motion blur. This parameter now defaults to 0 instead of 0.5.
  • Regrouped the parameters so that they are divided into Input, Track and Output parameter groupings.
  • Ability to mark segments of your source material so that Twixtor does not interpolate inappropriately across cuts, dissolves and other transition.
  • Motion vector export and import. For use in 16 bits-per-channel processing applications only.
  • Of course, new features were added to Twixtor 4.5. For info on what is new in version 4 see the manual that comes with the installer.
  • Because we've added so many new options in version 4.5, and completely changed the tracking:
  • You'll see that we've renamed the plugin, and that it will show up in the applications as "Twixtor 4.5." Old projects using Twixtor will not automatically translate to the new version (in fact, they will use the previous version).

Version 3.0.2 | August 2, 2004

  • Fixed a crashing bug when multiple Twixtor nodes are present and DF's simultaneous branching is on .
  • Fixed a bug that causes DF to hang upon exit on multiprocessor machines when a Twixtor node is present.

Version 3.0.1 | June 30, 2004

  • Fixed a crashing bug.
  • The Motion Sensitivity setting is now more continous when determining how far pixels are tracked (in previous versions, the motion sensitivity only changed in discreet jumps).

Version 3.0 | February 9, 2004

  • Multiprocessor support and other speed enhancements.
  • Twixtor is now more motion sensitive. This means that the value of 100 for motion sensitivity can now "see farther." As such, the default motion sensitivity for Twixtor 3.0 is 70 (roughly the same as a value of 100 was for Twixtor 2.0). Your previous projects may need to be adjusted accordingly.