* Update is free for Twixtor 2.0 sparks users; simply use your Twixtor 2.0 sparks key * Added multiprocessor support…
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* Adds support for 24 Pulldown Advanced (24Pa) * Adds support for multi-processing * Fixes behavior of first frame of…
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* Because we’ve added new options in version 3.0: You’ll see that we’ve renamed the plugin, and that it will…
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* Adds Twixtor 3.0 regular features. Please read the new manual for a feel of what’s new. * Fixes a…
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* Multiprocessor support and other speed enhancements. * Twixtor is now more motion sensitive. This means that the value of…
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* Multiprocessor support and other speed enhancements. * Mac OS X support added. * ReelSmart Motion Blur is now more…
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* Multiprocessor support and other speed enhancements. * ReelSmart Motion Blur is now more motion sensitive. This means that the…
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* Fixed a bug where “Match Vertices” was ignored in RE:Flex Warp.
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* Fixed a bug if “Use Global Percent %” was turned off in Morph or Motion Morph plugins. The plugins…
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* Multiprocessor support added. Users will see a significant speedup on multiprocessor machines. * G5 optimization added for Mac versions…
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* Multiprocessor support added. Users will see a significant speedup on multiprocessor machines. Due to the nature of the warping…
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* On Macintosh, only MacOS X and later supported * Multiprocessor support added for SmoothKit Gaussian * Altivec support added…
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* Fixed a bug that some users saw concerning licensing and installation. * Added a “Unwarped” display mode for RE:Flex…
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* Significant speedups for users with a G4 (Macintosh) CPU, up to 33% time savings * Smaller speedups for Windows…
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* Projects that used 1.x versions of Shade/Shape will not work with 2.x. However, Shade/Shape 1.x and 2.x can reside…
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* Fixed a bug that prevented RE:Fill from running inside some Mac OS 9.x applications
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* Initial product release.
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* Most important change: In order to make workflow easier, we have changed the way you set up modulators for…
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* Addition of mode in FieldsKit Deinterlacer that deinterlaces using the upper field, then deinterlaces using the lower field and…
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* Fixed a bug where boundaries weren’t being used in the Morph and Motion Morph plugins, even if set up…
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