* Initial 6.0 release with GPU acceleration. * Fixes a crashing bug that some users saw when multiple GPUs were…
Read More |
Download
* Initial 6.0 release with GPU acceleration. * Fixes a crashing bug that some users saw when multiple GPUs were…
Read More |
Download
* Fixes a bug where RE:Map Inverse UV did give proper results on images that had non-full alpha pixels *…
Read More |
Download
* Fixes a bug that occurred when running aerender with -mp argument. The plug-ins could incorrectly check out floating GUI…
Read More |
Download
* Fixes a bug where More Detailed refinement in RE:Match Stereo did not work properly in 1.2.2 * Fixes a…
Read More |
Download
* Fixes a bug where More Detailed refinement in RE:Match Stereo did not work properly in 1.2.2 * Fixes a…
Read More |
Download
* Fixes a problem with interlaced material in CS5 and CS5.5. * Fixes a problem when specifying still frame times…
Read More |
Download
* Fixes a problem with interlaced material in CS5 and CS5.5. * Fixes a problem when specifying still frame times…
Read More |
Download
* Adds installer support for Adobe CC.
Read More |
Download
* Adds installer support for Adobe CC.
Read More |
Download
* Adds installer support for Adobe CC.
Read More |
Download
* Adds installer support for Adobe CC.
Read More |
Download
* Adds installer support for Adobe CC.
Read More |
Download
* Adds installer support for Adobe CC.
Read More |
Download
* Adds installer support for Adobe CC.
Read More |
Download
* Adds installer support for Adobe CC.
Read More |
Download
* Adds installer support for Adobe CC.
Read More |
Download
* Adds installer support for Adobe CC.
Read More |
Download
* Adds installer support for Adobe CC.
Read More |
Download
* Adds installer support for Adobe CC.
Read More |
Download
* Initial release for Nuke and Fusion.
Read More |
Download
* Initial release for Nuke and Fusion.
Read More |
Download
* Fixed a bug where RSMB Vectors crashed Motion 5.
Read More |
Download
* Fixed a bug where GUI floating licenses were checked out when a render-only floating license should be used first.
Read More |
Download
* Fixed a bug where GUI floating licenses were checked out when a render-only floating license should be used first.
Read More |
Download