* Added Fusion 64-bit support. * Added RE:Vision Effects’ floating license support. NOTE: eyeon’s serial numbers for use with their…
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* Added Fusion 64-bit support. * Added RE:Vision Effects’ floating license support. NOTE: eyeon’s serial numbers for use with their…
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* Fixed a problem some users where seeing when using floating render-only licenses.
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* Added Fusion 64-bit support. * Added RE:Vision Effects’ floating license support. NOTE: eyeon’s serial numbers for use with their…
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* 64-bit apps on Windows now supported. * Adds support for version 1.1 of the RE:Vision Effects floating license server.…
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* Fixed a problem where some of the RE:Map plugins caused Combustion to crash when interacting with the plugins.
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* Initial release of FxPlug version
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* Fixed a bug where new views were being created in the Nuke project if the ReelSmart Motion Blur node…
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* Added support for Nuke (Mac, Win, Linux) and Toxik Linux (32 and 64b) * Better OFX support overall for…
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* Projects that used 1.x versions of SmoothKit (SK) will not work with version 2. However, SmoothKit v1 and v2…
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* Required for Fusion 5.2 and above users. Fixes a problem that crashed Fusion when interacting with splines, including closing…
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* Fixed a problem in the Linux versions where RSMB Vectors requested the wrong number of inputs * Fixed a…
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* Fixed a bug where DE:Noise sometimes inappropriately created black pixels at the edges of the image
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* Fixed a bug where DE:Noise did not work properly in 16 bpc or floating point within Motion * Fixed…
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* Initial product release
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* Initial product release
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* Adds support for unclamped floating point processing in After Effects 7.0 and over * More Aggressive Multi-Threading for faster…
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* Linux 64b only * Fixes a problem whereby flame could crash on long batch renders. This Linux64 version is…
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* Fixed a bug in combustion where scanlines of the processed image are not all rendered. This happens when there…
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* Added native Intel support for Macintosh.
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* Added native Intel support for Macintosh.
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* Fixed a bug where spline animations were not properly restored. However, if you delete a published spline point, then…
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* Fixed a bug where spline animations were not properly restored. However, if you delete a published spline point, then…
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* Fixed a bug where spline animations were not properly restored. However, if you delete a published spline point, then…
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Download